Add client entity class headers.

* Remove 'isreplay' from player_info_s.

Signed-off-by: aixxe <me@aixxe.net>
This commit is contained in:
aixxe
2016-12-19 21:05:11 +00:00
parent f155818ed3
commit da0e8efd27
9 changed files with 106 additions and 1 deletions

View File

@@ -0,0 +1,17 @@
#pragma once
class ICollideable;
class IClientRenderable;
class IClientEntity;
class C_BaseEntity;
class IClientThinkable;
class IClientUnknown: public IHandleEntity {
public:
virtual ICollideable* GetCollideable() = 0;
virtual IClientNetworkable* GetClientNetworkable() = 0;
virtual IClientRenderable* GetClientRenderable() = 0;
virtual IClientEntity* GetIClientEntity() = 0;
virtual C_BaseEntity* GetBaseEntity() = 0;
virtual IClientThinkable* GetClientThinkable() = 0;
};