Add client entity class headers.
* Remove 'isreplay' from player_info_s. Signed-off-by: aixxe <me@aixxe.net>
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@@ -10,7 +10,6 @@ typedef struct player_info_s {
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char friendsName[MAX_PLAYER_NAME_LENGTH];
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bool fakeplayer;
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bool ishltv;
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//bool isreplay;
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CRC32_t customFiles[MAX_CUSTOM_FILES];
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unsigned char filesDownloaded;
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} player_info_t;
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