Files
css-linux-cheat/src/Hooks/FrameStageNotify.cpp
aixxe 3c4ad3d7ae Add 'no sky' via IMaterial::ColorModulate.
* Really should move this out of FrameStageNotify. Only keeping it
  here for demonstration purposes. Might find a better place later.

Signed-off-by: aixxe <me@aixxe.net>
2016-12-21 16:05:36 +00:00

29 lines
1.0 KiB
C++

#include "Hooks.h"
typedef void (*FrameStageNotify_t) (IBaseClientDLL*, ClientFrameStage_t);
void Hooks::FrameStageNotify(IBaseClientDLL* thisptr, ClientFrameStage_t stage) {
// Get the original function and store it statically.
static FrameStageNotify_t oFrameStageNotify = clientdll_hook->GetOriginalFunction<FrameStageNotify_t>(35);
// Really should move this somewhere else. Doesn't need to be called this often.
if (stage == ClientFrameStage_t::FRAME_NET_UPDATE_POSTDATAUPDATE_END) {
for (MaterialHandle_t i = matsystem->FirstMaterial(); i != matsystem->InvalidMaterial(); i = matsystem->NextMaterial(i)) {
IMaterial* material = matsystem->GetMaterial(i);
// No Sky
if (!strcmp(material->GetTextureGroupName(), TEXTURE_GROUP_SKYBOX)) {
if (GUI::NoSky::Enabled) {
material->ColorModulate(GUI::NoSky::Color[0], GUI::NoSky::Color[1], GUI::NoSky::Color[2]);
} else {
material->ColorModulate(1, 1, 1);
}
continue;
}
}
}
// Call original 'IBaseClientDLL::FrameStageNotify'.
oFrameStageNotify(thisptr, stage);
}