format code
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							| @@ -7,33 +7,30 @@ | ||||
|  | ||||
| #include <QApplication> | ||||
| #include <QCommandLineParser> | ||||
| #include <QLocalServer> | ||||
| #include <QLocalSocket> | ||||
| #include <QLoggingCategory> | ||||
| #include <QMessageBox> | ||||
| #include <QLocalSocket> | ||||
| #include <QLocalServer> | ||||
|  | ||||
| void showErrorMessage(const char* text) { | ||||
| void showErrorMessage(const char *text) { | ||||
|   QMessageBox msgBox; | ||||
|  | ||||
|   msgBox.setIcon(QMessageBox::Critical); | ||||
|   msgBox.setText(text); | ||||
|   msgBox.setStandardButtons(QMessageBox::Ok); | ||||
|   msgBox.setDefaultButton(QMessageBox::Ok); | ||||
|   msgBox.setWindowIcon( | ||||
|       QIcon(":assets/de.shorsh.discord-screenaudio.png")); | ||||
|   msgBox.setWindowIcon(QIcon(":assets/de.shorsh.discord-screenaudio.png")); | ||||
|  | ||||
|   msgBox.exec(); | ||||
| } | ||||
|  | ||||
|  | ||||
| bool isProgramRunning(const QString& program_name) | ||||
| { | ||||
|     QLocalSocket socket; | ||||
|     socket.connectToServer(program_name); | ||||
|     if (socket.waitForConnected()) { | ||||
|         return true; // program is already running | ||||
|     } | ||||
|     return false; | ||||
| bool isProgramRunning(const QString &program_name) { | ||||
|   QLocalSocket socket; | ||||
|   socket.connectToServer(program_name); | ||||
|   if (socket.waitForConnected()) { | ||||
|     return true; // program is already running | ||||
|   } | ||||
|   return false; | ||||
| } | ||||
|  | ||||
| int main(int argc, char *argv[]) { | ||||
| @@ -42,15 +39,15 @@ int main(int argc, char *argv[]) { | ||||
|   // Check if discord is already running | ||||
|   QString program_name = "discord-screenaudio"; | ||||
|   if (isProgramRunning(program_name)) { | ||||
|       // if running show error message | ||||
|       showErrorMessage("Discord is already running"); | ||||
|       return 1; | ||||
|     // if running show error message | ||||
|     showErrorMessage("Discord is already running"); | ||||
|     return 1; | ||||
|   } | ||||
|  | ||||
|   // open server so we can check if discord is running | ||||
|   QLocalServer server; | ||||
|   server.listen(program_name); | ||||
|   QObject::connect(&server, &QLocalServer::newConnection, [](){}); | ||||
|   QObject::connect(&server, &QLocalServer::newConnection, []() {}); | ||||
|  | ||||
|   QApplication::setApplicationName("discord-screenaudio"); | ||||
|   QApplication::setWindowIcon( | ||||
|   | ||||
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