Add custom_crosshair function
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@@ -24,4 +24,7 @@ void correct_movement(usercmd_t* cmd, vec3_t old_angles);
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extern visible_flags visible_mode;
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bool chams(void* this_ptr);
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/* src/features/misc.c */
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void custom_crosshair(void);
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#endif /* FEATURES_H_ */
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