Gigantic update with menu

This commit is contained in:
2025-04-04 16:51:40 -04:00
parent e53e7c5d37
commit 0c63d7c969
44 changed files with 54332 additions and 393 deletions

View File

@@ -1,13 +1,12 @@
#include "features.h"
#include "../include/sdk.h"
#include "../include/globals.h"
#include "../include/cvars.h"
#include "../include/util.h"
#include "../include/game_detection.h"
#include "../include/settings.h"
void custom_crosshair(void) {
if (!CVAR_ON(visuals_crosshair))
if (!g_settings.custom_crosshair)
return;
/* Get window size, and then the center. */
@@ -15,7 +14,7 @@ void custom_crosshair(void) {
int my = game_info->m_height / 2;
/* The real length is sqrt(2 * (len^2)) */
const int len = dz_visuals_crosshair->value;
const int len = 5;
const int gap = 1;
const float w = 1;
const rgb_t col = { 255, 255, 255 };
@@ -37,7 +36,7 @@ static double lastTracerTime = 0;
static bool attackReleased = true;
void bullet_tracers(usercmd_t* cmd) {
if (!CVAR_ON(visuals_tracers) || !is_alive(localplayer))
if (!g_settings.tracers || !is_alive(localplayer))
return;
if (IsCS16()) {