Add autoshoot
If this cvar is enabled (1), and the aimbot is enabled (fov>0), it will stop attacking if there is no visible target.
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@@ -94,6 +94,9 @@ void aimbot(usercmd_t* cmd) {
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engine_viewangles.x += best_delta.x;
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engine_viewangles.y += best_delta.y;
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engine_viewangles.z += best_delta.z;
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} else if (CVAR_ON(autoshoot)) {
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/* No valid target and we have autoshoot, don't shoot */
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cmd->buttons &= ~IN_ATTACK;
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}
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vec_copy(cmd->viewangles, engine_viewangles);
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