Added anti-aim 'dz_movement_antiaim' and 'dz_movement_antiaim_view'
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							| @@ -5,7 +5,7 @@ INCLUDES=-Isrc/include/sdk/common -Isrc/include/sdk/public -Isrc/include/sdk/pm_ | ||||
| CFLAGS=-Wall -Wextra -Wno-write-strings -m32 -fPIC $(INCLUDES) | ||||
| LDFLAGS=-lm | ||||
|  | ||||
| OBJS=obj/main.c.o obj/globals.c.o obj/cvars.c.o obj/hooks.c.o obj/detour.c.o obj/util.c.o obj/features/movement.c.o obj/features/esp.c.o obj/features/chams.c.o obj/features/aim.c.o obj/features/misc.c.o obj/game_detection.c.o | ||||
| OBJS=obj/main.c.o obj/globals.c.o obj/cvars.c.o obj/hooks.c.o obj/detour.c.o obj/util.c.o obj/features/movement.c.o obj/features/anti_aim.c.o obj/features/esp.c.o obj/features/chams.c.o obj/features/aim.c.o obj/features/misc.c.o obj/game_detection.c.o | ||||
| BIN=libhlcheat.so | ||||
|  | ||||
| .PHONY: clean all inject | ||||
|   | ||||
| @@ -17,6 +17,8 @@ DECL_CVAR(watermark); | ||||
| DECL_CVAR(watermark_rainbow); | ||||
| DECL_CVAR(aim_aimbot_silent); | ||||
| DECL_CVAR(visuals_friendly); | ||||
| DECL_CVAR(movement_antiaim) | ||||
| DECL_CVAR(movement_antiaim_view) | ||||
|  | ||||
|  | ||||
| bool cvars_init(void) { | ||||
| @@ -32,6 +34,8 @@ bool cvars_init(void) { | ||||
|     REGISTER_CVAR(watermark_rainbow, 1); | ||||
|     REGISTER_CVAR(aim_aimbot_silent, 1); | ||||
|     REGISTER_CVAR(visuals_friendly, 0); | ||||
|     REGISTER_CVAR(movement_antiaim, 0); | ||||
|     REGISTER_CVAR(movement_antiaim_view, 0); | ||||
|     if (IsCS16()) { | ||||
|     REGISTER_CVAR(visuals_tracers, 0); | ||||
|     } else { | ||||
|   | ||||
| @@ -53,7 +53,7 @@ static vec3_t get_closest_delta(vec3_t viewangles) { | ||||
|         if (ent->curstate.usehull != 1) {  // Not crouched | ||||
|             if (IsCS16()) { | ||||
|                 head_pos.z += CS16_HEAD_OFFSET; | ||||
|                 head_pos.x += CS16_HORIZONTAL_OFFSET;  // Adjust based on observation; might be negative. | ||||
|                 head_pos.x += CS16_HORIZONTAL_OFFSET; | ||||
|             } else { | ||||
|                 head_pos.z += HL1_HEAD_OFFSET; | ||||
|             } | ||||
|   | ||||
							
								
								
									
										35
									
								
								src/features/anti_aim.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								src/features/anti_aim.c
									
									
									
									
									
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							| @@ -0,0 +1,35 @@ | ||||
| #include <math.h> | ||||
| #include <stdlib.h> | ||||
| #include <time.h> | ||||
|  | ||||
| #include "features.h" | ||||
| #include "../include/sdk.h" | ||||
| #include "../include/cvars.h" | ||||
| #include "../include/util.h" | ||||
|  | ||||
| float random_float(float min, float max) { | ||||
|     return (max - min) * ((float)rand() / (float)RAND_MAX) + min; | ||||
| } | ||||
|  | ||||
| void anti_aim(usercmd_t* cmd) { | ||||
|     if (!CVAR_ON(movement_antiaim) || !is_alive(localplayer)) { | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     vec3_t random_angles; | ||||
|     random_angles.x = random_float(-89.0f, 89.0f); | ||||
|     random_angles.y = random_float(-180.0f, 180.0f); | ||||
|     random_angles.z = 0.0f; | ||||
|  | ||||
|     if (CVAR_ON(movement_antiaim_view)) { | ||||
|         i_engine->SetViewAngles(random_angles);  | ||||
|     } | ||||
|  | ||||
|     vec_copy(random_angles, cmd->viewangles); | ||||
|  | ||||
|     static float last_log_time = 0.0f; | ||||
|     if (cmd->msec - last_log_time >= 5000.0f) { | ||||
|         i_engine->pfnClientCmd("echo \"Anti-Aim has adjusted view angles.\""); | ||||
|         last_log_time = cmd->msec; | ||||
|     } | ||||
| } | ||||
| @@ -33,4 +33,7 @@ void aimbot(usercmd_t* cmd); | ||||
| void custom_crosshair(void); | ||||
| void bullet_tracers(usercmd_t* cmd); | ||||
|  | ||||
| #endif /* FEATURES_H_ */ | ||||
| /* src/features/anti_aim.c */ | ||||
| void anti_aim(usercmd_t* cmd); | ||||
|  | ||||
| #endif /* FEATURES_H_ */ | ||||
| @@ -64,6 +64,7 @@ void h_CL_CreateMove(float frametime, usercmd_t* cmd, int active) { | ||||
|     bhop(cmd); | ||||
|     aimbot(cmd); | ||||
|     bullet_tracers(cmd); | ||||
|     anti_aim(cmd); | ||||
|  | ||||
|     correct_movement(cmd, old_angles); | ||||
|     vec_clamp(cmd->viewangles); | ||||
|   | ||||
| @@ -43,6 +43,8 @@ DECL_CVAR_EXTERN(watermark); | ||||
| DECL_CVAR_EXTERN(watermark_rainbow); | ||||
| DECL_CVAR_EXTERN(aim_aimbot_silent); | ||||
| DECL_CVAR_EXTERN(visuals_friendly); | ||||
| DECL_CVAR_EXTERN(movement_antiaim); | ||||
| DECL_CVAR_EXTERN(movement_antiaim_view); | ||||
|  | ||||
|  | ||||
| /*----------------------------------------------------------------------------*/ | ||||
|   | ||||
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