Add get_cur_game to util.c
Reverse is_alive method to avoid esp on some dead people Add game check to is_friend, since the team method only works on certain games
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@@ -28,6 +28,7 @@ bool is_alive(cl_entity_t* ent);
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bool valid_player(cl_entity_t* ent);
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bool is_friend(cl_entity_t* ent);
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char* get_name(int ent_idx);
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game_id get_cur_game(void);
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vec3_t vec3(float x, float y, float z);
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bool vec_is_zero(vec3_t v);
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float vec_len2d(vec3_t v);
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