Store clip from HUD_PostRunCmd

This commit is contained in:
8dcc
2023-07-31 20:10:27 +02:00
parent da6cf86910
commit 42a7961142
3 changed files with 5 additions and 0 deletions

View File

@@ -10,7 +10,10 @@
game_id this_game_id = HL;
vec3_t g_punchAngles = { 0, 0, 0 };
/* Weapon info */
float g_flNextAttack = 0.f, g_flNextPrimaryAttack = 0.f;
int g_iClip = 0;
void* hw;
void** h_client;