Added cv_watermark
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12
README.org
12
README.org
@@ -46,19 +46,19 @@ attacking if there is no visible target.
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#+begin_quote
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*Note:* Chams color can be changed from the =h_glColor4f()= function inside
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[[https://github.com/8dcc/hl-cheat/blob/main/src/hooks.c][src/hooks.c]]. Since this cheat is not hard to compile, I rather have less
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[[https://github.com/8dcc/goldsource-cheat/blob/main/src/hooks.c][src/hooks.c]]. Since this cheat is not hard to compile, I rather have less
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console variables than more customization at runtime.
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#+end_quote
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#+begin_quote
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*Note:* Bullet tracer color, width and time can be changed at the bottom of the
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=bullet_tracers()= function inside [[https://github.com/8dcc/hl-cheat/blob/main/src/features/misc.c][src/features/misc.c]]. See previous chams note.
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=bullet_tracers()= function inside [[https://github.com/8dcc/goldsource-cheat/blob/main/src/features/misc.c][src/features/misc.c]]. See previous chams note.
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#+end_quote
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* Building
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#+begin_src console
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$ git clone --recurse-submodules https://github.com/8dcc/hl-cheat
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$ cd hl-cheat
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$ git clone --recurse-submodules https://github.com/8dcc/goldsource-cheat
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$ cd goldsource-cheat
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$ make
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...
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#+end_src
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@@ -67,7 +67,7 @@ Note that you will need to clone with =--recurse-submodules= for the sdk. If you
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have already cloned it, you can just:
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#+begin_src console
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$ cd hl-cheat
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$ cd goldsource-cheat
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$ git submodule update --init --recursive
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#+end_src
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@@ -80,5 +80,5 @@ $ ./injector.sh
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...
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hl-cheat loaded!
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goldsource-cheat loaded!
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#+end_src
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