diff --git a/src/features/chams.c b/src/features/chams.c index d6fca54..d334016 100644 --- a/src/features/chams.c +++ b/src/features/chams.c @@ -41,11 +41,10 @@ bool chams(void* this_ptr) { const bool friendly = is_friend(ent); - if (friendly && !(setting & FRIEND_CHAMS)) - /* Friendly ent but we dont want to render friends */ - return false; - else if (!friendly && !(setting & ENEMY_CHAMS)) - /* Not friendly ent and we dont want to render enemies */ + /* Friendly ent but we dont want to render friends OR + * Not friendly ent and we dont want to render enemies*/ + if ((friendly && !(setting & FRIEND_CHAMS)) || + (!friendly && !(setting & ENEMY_CHAMS))) return false; /* If we got here it means we are rendering a valid player */