Optimize some vector functions, replace vec_copy with macro

This commit is contained in:
8dcc
2023-07-29 17:34:18 +02:00
parent 67f4c5ed88
commit 762368d75f
2 changed files with 19 additions and 9 deletions

View File

@@ -100,18 +100,24 @@ vec3_t vec3(float x, float y, float z) {
return ret;
}
void vec_copy(vec3_t* dst, const vec3_t* src) {
dst->x = src->x;
dst->y = src->y;
dst->z = src->z;
}
vec3_t vec_add(vec3_t a, vec3_t b) {
return vec3(a.x + b.x, a.y + b.y, a.z + b.z);
vec3_t ret;
ret.x = a.x + b.x;
ret.y = a.y + b.y;
ret.z = a.z + b.z;
return ret;
}
vec3_t vec_sub(vec3_t a, vec3_t b) {
return vec3(a.x - b.x, a.y - b.y, a.z - b.z);
vec3_t ret;
ret.x = a.x - b.x;
ret.y = a.y - b.y;
ret.z = a.z - b.z;
return ret;
}
bool vec_is_zero(vec3_t v) {