Call engine_draw_text

Instead of pfnDrawConsoleString
This commit is contained in:
8dcc
2023-07-25 22:50:52 +02:00
parent 6e640f483e
commit 7a2d7b9377
2 changed files with 4 additions and 17 deletions

View File

@@ -100,8 +100,7 @@ void esp(void) {
/* TODO: Instead of -5px, center the player name to the player origin.
* I don't know how to get the text size before rendering. */
i_engine->pfnDrawSetTextColor(1, 1, 1);
i_engine->pfnDrawConsoleString(s_top[0] - 5, s_top[1] - 2,
get_name(ent->index));
engine_draw_text(s_top[0] - 5, s_top[1] - 2, get_name(ent->index),
(rgb_t){ 255, 255, 255 });
}
}