Add g_flNextAttack and g_flNextPrimaryAttack
This commit is contained in:
@@ -10,6 +10,7 @@
|
||||
|
||||
game_id this_game_id = HL;
|
||||
vec3_t g_punchAngles = { 0, 0, 0 };
|
||||
float g_flNextAttack = 0.f, g_flNextPrimaryAttack = 0.f;
|
||||
|
||||
void* hw;
|
||||
void** h_client;
|
||||
|
||||
Reference in New Issue
Block a user