Dirty temp fix for tracers in CS1.6
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@@ -37,6 +37,7 @@ extern game_id this_game_id;
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extern vec3_t g_punchAngles;
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extern float g_flNextAttack, g_flNextPrimaryAttack;
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extern int g_iClip;
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extern double g_flCurrentTime;
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extern void* hw;
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extern void** h_client; /* hClientDLL hander */
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