Add sounds on injection
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							| @@ -40,6 +40,20 @@ void load(void) { | ||||
|     /* Get game version after injecting */ | ||||
|     //this_game_id = get_cur_game(); | ||||
|  | ||||
|     if (IsCS16()) { | ||||
|         i_engine->pfnClientCmd("play 'sound/radio/go.wav'"); | ||||
|     } | ||||
|     else if (IsDayOfDefeat()) { | ||||
|         i_engine->pfnClientCmd("play 'sound/player/gersniper.wav'"); | ||||
|     } | ||||
|     else if (IsTFC()) { | ||||
|         i_engine->pfnClientCmd("play 'sound/misc/party2.wav'"); | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|         i_engine->pfnClientCmd("play 'valve/sound/vox/suit.wav'"); | ||||
|     } | ||||
|      | ||||
|     i_engine->pfnClientCmd("echo \"goldsource-cheat loaded successfully!\""); | ||||
|     i_engine->pfnClientCmd("echo \"Deadzone rulez!\""); | ||||
|     i_engine->pfnClientCmd("echo \"https://git.deadzone.lol/Wizzard/goldsource-cheat\""); | ||||
|   | ||||
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