Deathmatch classic support
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@@ -49,6 +49,9 @@ void load(void) {
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else if (IsTFC()) {
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i_engine->pfnClientCmd("play 'sound/misc/party2.wav'");
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}
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else if (IsDeathmatchClassic()) {
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i_engine->pfnClientCmd("play 'sound/items/suit.wav'");
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}
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else
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{
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i_engine->pfnClientCmd("play 'valve/sound/vox/suit.wav'");
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@@ -73,6 +76,9 @@ void load(void) {
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case GAME_TFC:
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i_engine->pfnClientCmd("echo \"Detected Game: Team Fortress Classic\"");
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break;
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case GAME_DMC:
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i_engine->pfnClientCmd("echo \"Detected Game: Deathmatch Classic\"");
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break;
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default:
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i_engine->pfnClientCmd("echo \"Detected Game: Unknown Game\"");
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break;
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