Add support for Space-Life
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@@ -1,4 +1,5 @@
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#include <ctype.h>
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#include <stdio.h>
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#include <dlfcn.h>
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@@ -51,6 +52,9 @@ void load(void) {
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else if (IsDeathmatchClassic()) {
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i_engine->pfnClientCmd("play 'sound/items/suit.wav'");
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}
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else if (IsSpaceLife()) {
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i_engine->pfnClientCmd("play 'sound/finley/soccer_ball.wav'");
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}
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else
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{
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i_engine->pfnClientCmd("play 'valve/sound/vox/suit.wav'");
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@@ -78,6 +82,9 @@ void load(void) {
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case GAME_DMC:
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i_engine->pfnClientCmd("echo \"Detected Game: Deathmatch Classic\"");
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break;
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case GAME_SL:
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i_engine->pfnClientCmd("echo \"Detected Game: Space Life: Finley's Revenge\"");
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break;
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default:
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i_engine->pfnClientCmd("echo \"Detected Game: Unknown Game\"");
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break;
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