Change cvar from 'cv_' to 'dz_'
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@@ -42,7 +42,7 @@ static vec3_t get_closest_delta(vec3_t viewangles) {
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/* These 2 vars are used to store the best target across iterations.
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* NOTE: The default value of best_fov will be the aimbot fov */
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float best_fov = cv_aimbot->value;
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float best_fov = dz_aimbot->value;
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vec3_t best_delta = { 0, 0, 0 };
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for (int i = 1; i <= i_engine->GetMaxClients(); i++) {
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