Add change box esp size if player is crouched
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		| @@ -80,7 +80,7 @@ void esp(void) { | ||||
|         if (!valid_player(ent) || !is_alive(ent) || vec_is_zero(ent->origin)) | ||||
|             continue; | ||||
|  | ||||
|         const int bh = 70; | ||||
|         const int bh = (ent->curstate.usehull) ? 44 : 70; | ||||
|         const int bw = 25; | ||||
|  | ||||
|         /* If ESP_BOX is enabled, draw it. If it returns false, continue */ | ||||
|   | ||||
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