Commit Graph

16 Commits

Author SHA1 Message Date
0c63d7c969 Gigantic update with menu 2025-04-04 16:51:40 -04:00
Wizzard
d9339d0d5a Small esp update 2023-09-21 02:30:15 -04:00
Wizzard
7fc0a14ae6 Added dz_visuals_friendly to not render friendly players. Change all cvars to a new format. 2023-09-20 14:51:49 -04:00
Wizzard
f0485a3f36 Change cvar from 'cv_' to 'dz_' 2023-09-19 10:45:57 -04:00
8dcc
2a57c69444 Replace vector indexing with members
Use .x instead of [0]
Also add vec_add() to util.c
2023-07-28 22:15:25 +02:00
8dcc
75c909db46 Add code for 2d box esp 2023-07-28 00:19:39 +02:00
8dcc
ef29333d21 Update usehull check for crouched
Check its 1 instead of non-zero. Thanks to @oxiKKK
2023-07-26 14:26:09 +02:00
8dcc
7a2d7b9377 Call engine_draw_text
Instead of pfnDrawConsoleString
2023-07-25 22:51:13 +02:00
8dcc
fdb5cdf356 Add change box esp size if player is crouched 2023-07-24 20:35:22 +02:00
8dcc
9fe986306d Add different values for cv_esp
0 - Off
1 - 3D Box
2 - Name
3 - 3D Box + Name
2023-07-24 18:02:05 +02:00
8dcc
f3046d6ac8 Rename player functions from util
valid_client -> valid_player
get_entity -> get_player
2023-07-24 17:09:55 +02:00
8dcc
e8e6e48952 Use get_entity instead of GetEntityByIndex 2023-07-23 22:31:37 +02:00
8dcc
41e6b012d9 Add 3d box esp
Sometimes shows "ghost" boxes with weird strings (not player names but
the coordinates that are drawn bellow the watermark)
2023-07-23 14:36:44 +02:00
8dcc
195f9831af Change features.h includes 2023-07-22 16:23:15 +02:00
8dcc
33494b415f Move util functions to util.c
Move vec2_t to util.h
2023-07-22 16:16:09 +02:00
8dcc
f11378b38b Add esp source and header, with "utils" functions 2023-07-22 16:05:47 +02:00