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								 8dcc | 2a57c69444 | Replace vector indexing with members Use .x instead of [0]
Also add vec_add() to util.c | 2023-07-28 22:15:25 +02:00 |  | 
			
				
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								 8dcc | 75c909db46 | Add code for 2d box esp | 2023-07-28 00:19:39 +02:00 |  | 
			
				
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								 8dcc | ef29333d21 | Update usehull check for crouched Check its 1 instead of non-zero. Thanks to @oxiKKK | 2023-07-26 14:26:09 +02:00 |  | 
			
				
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								 8dcc | 7a2d7b9377 | Call engine_draw_text Instead of pfnDrawConsoleString | 2023-07-25 22:51:13 +02:00 |  | 
			
				
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								 8dcc | fdb5cdf356 | Add change box esp size if player is crouched | 2023-07-24 20:35:22 +02:00 |  | 
			
				
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								 8dcc | 9fe986306d | Add different values for cv_esp 0 - Off
1 - 3D Box
2 - Name
3 - 3D Box + Name | 2023-07-24 18:02:05 +02:00 |  | 
			
				
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								 8dcc | f3046d6ac8 | Rename player functions from util valid_client -> valid_player
get_entity -> get_player | 2023-07-24 17:09:55 +02:00 |  | 
			
				
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								 8dcc | e8e6e48952 | Use get_entity instead of GetEntityByIndex | 2023-07-23 22:31:37 +02:00 |  | 
			
				
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								 8dcc | 41e6b012d9 | Add 3d box esp Sometimes shows "ghost" boxes with weird strings (not player names but
the coordinates that are drawn bellow the watermark) | 2023-07-23 14:36:44 +02:00 |  | 
			
				
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								 8dcc | 195f9831af | Change features.h includes | 2023-07-22 16:23:15 +02:00 |  | 
			
				
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								 8dcc | 33494b415f | Move util functions to util.c Move vec2_t to util.h | 2023-07-22 16:16:09 +02:00 |  | 
			
				
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								 8dcc | f11378b38b | Add esp source and header, with "utils" functions | 2023-07-22 16:05:47 +02:00 |  |