#pragma once #include #include "imgui/imgui.h" #include "imgui/backends/imgui_impl_opengl2.h" #include "sdk.h" #ifdef __cplusplus extern "C" { #endif bool menu_init(void); void menu_shutdown(void); void menu_render(void); void menu_key_event(int keynum, int down); void menu_char_event(int ascii); extern bool g_menu_open; extern bool g_imgui_initialized; extern ImGuiContext* g_imgui_context; extern bool g_waiting_for_key_bind; extern const char* g_current_key_binding_action; #ifdef __cplusplus } #endif