61 lines
1.3 KiB
C
61 lines
1.3 KiB
C
#ifndef FEATURES_H_
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#define FEATURES_H_
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#include "../include/sdk.h"
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enum visible_flags {
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NONE = 0,
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ENEMY_VISIBLE = 1,
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ENEMY_NOT_VISIBLE = 2,
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FRIEND_VISIBLE = 3,
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FRIEND_NOT_VISIBLE = 4,
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HANDS = 5,
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SCOPE = 6,
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*----------------------------------------------------------------------------*/
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/* src/features/movement.c */
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void bhop(usercmd_t* cmd);
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/* src/features/esp.c */
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void esp(void);
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void correct_movement(usercmd_t* cmd, vec3_t old_angles);
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/* src/features/chams.c */
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extern visible_flags visible_mode;
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bool chams(void* this_ptr);
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/* src/features/aim.c */
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void aimbot(usercmd_t* cmd);
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/* src/features/no_recoil.c */
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void no_recoil(usercmd_t* cmd);
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/* src/features/misc.c */
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void custom_crosshair(void);
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void bullet_tracers(usercmd_t* cmd);
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/* src/features/namechanger.c */
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void check_namechanger_mode_and_execute(usercmd_t* cmd);
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/* src/features/anti_aim.c */
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void anti_aim(usercmd_t* cmd);
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/* src/features/fov.c */
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void fov_adjust(usercmd_t* cmd);
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/* src/features/thirdperson.c */
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void thirdperson_init(void);
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void thirdperson_update(void);
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bool thirdperson_key_event(int keynum, int down);
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#ifdef __cplusplus
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}
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#endif
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#endif /* FEATURES_H_ */ |