# Trait csflow::traits::BaseEntity

source ·

    pub trait BaseEntity {
        // Required methods
        fn from_index(
            ctx: &mut CheatCtx,
            entity_list: Address,
            index: i32
        ) -> Result<Option<Self>, Error>
           where Self: Sized;
        fn pos(&self, ctx: &mut CheatCtx) -> Result<Vec3, Error>;
        fn class_name(&self, ctx: &mut CheatCtx) -> Result<String, Error>;
    }

Expand description

A trait for basic functions from C_BaseEntity CCSPlayerController inherits C_BaseEntity, which is why this trait exists.

## Required Methods§

source

#### fn from_index( ctx: &mut CheatCtx, entity_list: Address, index: i32 ) -> Result<Option<Self>, Error>where Self: Sized,

source

#### fn pos(&self, ctx: &mut CheatCtx) -> Result<Vec3, Error>

source

#### fn class_name(&self, ctx: &mut CheatCtx) -> Result<String, Error>

## Implementors§

source §

### impl BaseEntity for CBaseEntity

source §

### impl BaseEntity for CPlayerController