Files
radarflow2-kvm/csflow/src/traits/base_entity.rs

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Rust
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use memflow::types::Address;
use crate::{CheatCtx, structs::Vec3, Error};
/// A trait for basic functions from C_BaseEntity
/// CCSPlayerController inherits C_BaseEntity, which is why this trait exists.
pub trait BaseEntity {
fn from_index(ctx: &mut CheatCtx, entity_list: Address, index: i32) -> Result<Option<Self>, Error> where Self: std::marker::Sized;
fn pos(&self, ctx: &mut CheatCtx) -> Result<Vec3, Error>;
fn class_name(&self, ctx: &mut CheatCtx) -> Result<String, Error>;
}