Player names!

This commit is contained in:
2025-03-10 12:33:09 -04:00
parent 504d54bbeb
commit 5e97135970
4 changed files with 112 additions and 37 deletions

View File

@@ -16,12 +16,15 @@ pub struct PlayerData {
has_awp: bool,
#[serde(rename = "isScoped")]
is_scoped: bool
is_scoped: bool,
#[serde(rename = "playerName")]
player_name: String
}
impl PlayerData {
pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool) -> PlayerData {
PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped }
pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool, player_name: String) -> PlayerData {
PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped, player_name }
}
}

View File

@@ -97,6 +97,7 @@ impl DmaCtx {
let mut team = 0i32;
let mut clipping_weapon = 0u64;
let mut is_scoped = 0u8;
let mut player_name_ptr = 0u64;
{
let mut batcher = MemoryViewBatcher::new(&mut self.process);
@@ -106,8 +107,23 @@ impl DmaCtx {
batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_sSanitizedPlayerName, &mut player_name_ptr);
}
let player_name = if player_name_ptr != 0 {
let mut name_buffer = [0u8; 32];
self.process.read_raw_into(player_name_ptr.into(), &mut name_buffer)?;
let name_len = name_buffer.iter().position(|&c| c == 0).unwrap_or(name_buffer.len());
String::from_utf8_lossy(&name_buffer[..name_len]).to_string()
} else {
match team {
2 => format!("T Player"),
3 => format!("CT Player"),
_ => format!("Unknown Player"),
}
};
let team = TeamID::from_i32(team);
let has_awp = {
@@ -126,7 +142,8 @@ impl DmaCtx {
team,
health,
has_awp,
is_scoped: is_scoped != 0
is_scoped: is_scoped != 0,
player_name,
})
}
@@ -252,4 +269,5 @@ pub struct BatchedPlayerData {
pub health: u32,
pub has_awp: bool,
pub is_scoped: bool,
pub player_name: String,
}

View File

@@ -165,7 +165,8 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
PlayerType::Local,
has_bomb,
local_data.has_awp,
local_data.is_scoped
local_data.is_scoped,
local_data.player_name
)
)
);
@@ -202,7 +203,8 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
player_type,
has_bomb,
player_data.has_awp,
player_data.is_scoped
player_data.is_scoped,
player_data.player_name
)
)
);