Revert to old ingame check
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@@ -138,7 +138,7 @@ pub async fn run(connector: Connector, pcileech_device: String, poll_rate: u16,
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log::debug!("Rebuilt cache.");
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}
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if sdk::is_ingame(&mut ctx)? {
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if sdk::network_is_ingame(&mut ctx)? {
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let mut radar_data = Vec::with_capacity(64);
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if sdk::is_bomb_planted(&mut ctx)? {
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