fix for isscoped
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		| @@ -105,7 +105,7 @@ impl DmaCtx { | |||||||
|             batcher.read_into(pawn + cs2dumper::client::C_BaseEntity::m_iHealth, &mut health); |             batcher.read_into(pawn + cs2dumper::client::C_BaseEntity::m_iHealth, &mut health); | ||||||
|             batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team); |             batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team); | ||||||
|             batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon); |             batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon); | ||||||
|             batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_bIsScoped, &mut is_scoped); |             batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped); | ||||||
|         } |         } | ||||||
|      |      | ||||||
|         let team = TeamID::from_i32(team); |         let team = TeamID::from_i32(team); | ||||||
|   | |||||||
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