Fix some typos

This commit is contained in:
Dirk Stolle
2023-12-31 23:11:38 +01:00
parent ac06119e51
commit 9df2d8591f
2 changed files with 7 additions and 7 deletions

View File

@@ -81,20 +81,20 @@ impl CheatCtx {
Ok(GameRules::new(ptr))
}
// todo: seperate into own class
// todo: separate into own class
pub fn get_entity_list(&mut self) -> Result<Address, Error> {
let ptr = self.process.read_addr64(self.client_module.base + cs2dumper::offsets::client_dll::dwEntityList)?;
Ok(ptr)
}
// todo: seperate into own class
// todo: separate into own class
pub fn highest_entity_index(&mut self) -> Result<i32, Error> {
let game_entity_system = self.process.read_addr64(self.client_module.base + cs2dumper::offsets::client_dll::dwGameEntitySystem)?;
let highest_index = self.process.read(game_entity_system + cs2dumper::offsets::client_dll::dwGameEntitySystem_getHighestEntityIndex)?;
Ok(highest_index)
}
// todo: seperate into own class
// todo: separate into own class
pub fn network_is_ingame(&mut self) -> Result<bool, Error> {
let ptr = self.process.read_addr64(self.engine_module.base + cs2dumper::offsets::engine2_dll::dwNetworkGameClient)?;
let signonstate: i32 = self.process.read(ptr + cs2dumper::offsets::engine2_dll::dwNetworkGameClient_signOnState)?;
@@ -118,4 +118,4 @@ impl ToString for Connector {
Connector::Pcileech => String::from("pcileech"),
}
}
}
}