fix: update dependencies. Resolve build issues. (Not tested ingame)
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@@ -45,7 +45,11 @@ fn version() -> String {
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avail.join(", ")
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};
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format!(" {pkg_ver} (rev {git_hash})\nCommit Date: {commit_date}\nAvailable Connectors: {avail_cons}")
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format!(
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"{pkg_ver} (rev {git_hash})\n\
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Commit Date: {commit_date}\n\
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Available Connectors: {avail_cons}\n"
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)
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}
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fn port_in_range(s: &str) -> Result<u16, String> {
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@@ -21,7 +21,7 @@ pub struct CsData {
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// Common
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pub local: u64,
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pub local_pawn: u64,
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pub is_dead: bool,
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// pub is_dead: bool, // TODO: Why is this here?
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pub tick_count: i32,
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pub freeze_period: bool,
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pub round_start_count: u8,
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@@ -178,7 +178,7 @@ impl CsData {
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let round_start_count_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_nRoundStartCount as u64).into();
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// Game Entity System
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let highest_index_addr = (self.game_ent_sys + cs2dumper::offsets::client_dll::dwGameEntitySystem_getHighestEntityIndex as u64).into();
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let highest_index_addr = (self.game_ent_sys + cs2dumper::offsets::client_dll::dwGameEntitySystem_highestEntityIndex as u64).into();
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let mut batcher = ctx.process.batcher();
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batcher.read_into(
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@@ -237,7 +237,7 @@ impl CsData {
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}
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let map_string = ctx.process.read_char_string_n(map_ptr.into(), 32).unwrap_or(String::from("<empty>"));
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let map_string = ctx.process.read_utf8_lossy(map_ptr.into(), 32).unwrap_or(String::from("<empty>"));
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self.map = map_string;
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self.bomb_dropped = bomb_dropped != 0;
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