Update 0.1.1
Both: - Added full bomb ESP Core: - Added Address caching - Improves performance significantly by gathering entity addresses only every 250ms - Actual data like positions and angles are still gathered at the specified polling rate. Web: - Player bomb indicator is now the same color as planted/dropped bombs
This commit is contained in:
@@ -268,7 +268,7 @@ function drawEntity(pos, fillStyle, dormant, hasBomb, yaw) {
|
||||
if (hasBomb) {
|
||||
ctx.beginPath();
|
||||
ctx.arc(pos.x, pos.y, circleRadius / 2, 0, 2 * Math.PI);
|
||||
ctx.fillStyle = "#dbb81d";
|
||||
ctx.fillStyle = bombColor;
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user