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developmen
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ba28f01247
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c86216ec6e | ||
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02c3ac8dde |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,4 +1,5 @@
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|||||||
/target
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/target
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/src/dma/cs2dumper/offsets_mod.rs
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/src/dma/cs2dumper/offsets_mod.rs
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/src/dma/cs2dumper/client_mod.rs
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/src/dma/cs2dumper/client_mod.rs
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/src/dma/cs2dumper/engine2_mod.rs
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/src/dma/cs2dumper/engine2_mod.rs
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dump.sh
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@@ -13,7 +13,7 @@ Before you begin, install the necessary memflow plugins using memflowup from the
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The needed Plugins are `memflow-qemu` and `memflow-win32`
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The needed Plugins are `memflow-qemu` and `memflow-win32`
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|
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Clone the repo on your vm host:
|
Clone the repo on your vm host:
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`git clone https://github.com/superyu1337/radarflow2.git`
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`git clone https://git.deadzone.lol/Wizzard/radarflow2-kvm.git`
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Run radarflow:
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Run radarflow:
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`cargo run --release`
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`cargo run --release`
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@@ -38,7 +38,7 @@ Check the dlopen documentation for all possible import paths.
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```
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```
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Clone the repo on your attacking pc:
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Clone the repo on your attacking pc:
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`git clone https://github.com/superyu1337/radarflow2.git`
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`git clone https://git.deadzone.lol/Wizzard/radarflow2-kvm.git`
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Run radarflow:
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Run radarflow:
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`cargo run --release -- --connector pcileech`
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`cargo run --release -- --connector pcileech`
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@@ -6,7 +6,7 @@ use memflow::plugins::Inventory;
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use crate::dma::Connector;
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use crate::dma::Connector;
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const PORT_RANGE: std::ops::RangeInclusive<usize> = 8000..=65535;
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const PORT_RANGE: std::ops::RangeInclusive<usize> = 8000..=65535;
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#[derive(Parser)]
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#[derive(Parser, Clone)]
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#[command(author, version = version(), about, long_about = None)]
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#[command(author, version = version(), about, long_about = None)]
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pub struct Cli {
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pub struct Cli {
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/// Specifies the connector type for DMA
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/// Specifies the connector type for DMA
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53
src/comms.rs
53
src/comms.rs
@@ -16,12 +16,18 @@ pub struct PlayerData {
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has_awp: bool,
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has_awp: bool,
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|
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#[serde(rename = "isScoped")]
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#[serde(rename = "isScoped")]
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is_scoped: bool
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is_scoped: bool,
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|
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#[serde(rename = "playerName")]
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player_name: String,
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|
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#[serde(rename = "weaponId")]
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weapon_id: i16,
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}
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}
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|
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impl PlayerData {
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impl PlayerData {
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pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool) -> PlayerData {
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pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool, player_name: String, weapon_id: i16) -> PlayerData {
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PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped }
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PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped, player_name, weapon_id }
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}
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}
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}
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}
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@@ -45,6 +51,20 @@ pub enum EntityData {
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Bomb(BombData)
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Bomb(BombData)
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}
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}
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|
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct CheatOptions {
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#[serde(rename = "revealMoney")]
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pub reveal_money: bool,
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}
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|
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impl Default for CheatOptions {
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|
fn default() -> Self {
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|
Self {
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reveal_money: false,
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|
}
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}
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}
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|
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#[derive(Debug, Clone, Serialize, Deserialize)]
|
#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct RadarData {
|
pub struct RadarData {
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freq: usize,
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freq: usize,
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@@ -77,13 +97,30 @@ pub struct RadarData {
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#[serde(rename(serialize = "entityData"))]
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#[serde(rename(serialize = "entityData"))]
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player_data: Vec<EntityData>,
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player_data: Vec<EntityData>,
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|
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//#[serde(rename(serialize = "localYaw"))]
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#[serde(rename = "options")]
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//local_yaw: f32,
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options: CheatOptions,
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|
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#[serde(skip)]
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pub money_reveal_enabled: bool,
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}
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}
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|
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impl RadarData {
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impl RadarData {
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pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32) -> RadarData {
|
pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32) -> RadarData {
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RadarData { ingame, map_name, player_data, freq, bomb_planted, bomb_can_defuse: bomb_cannot_defuse, bomb_defuse_timeleft, bomb_exploded, bomb_being_defused, bomb_defuse_length, bomb_defuse_end }
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RadarData {
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ingame,
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map_name,
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player_data,
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freq,
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bomb_planted,
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bomb_can_defuse: bomb_cannot_defuse,
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bomb_defuse_timeleft,
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bomb_exploded,
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bomb_being_defused,
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bomb_defuse_length,
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bomb_defuse_end,
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options: CheatOptions::default(),
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money_reveal_enabled: false
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}
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}
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}
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/// Returns empty RadarData, it's also the same data that gets sent to clients when not ingame
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/// Returns empty RadarData, it's also the same data that gets sent to clients when not ingame
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@@ -99,7 +136,9 @@ impl RadarData {
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bomb_exploded: false,
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bomb_exploded: false,
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bomb_being_defused: false,
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bomb_being_defused: false,
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bomb_defuse_length: 0.0,
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bomb_defuse_length: 0.0,
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bomb_defuse_end: 0.0
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bomb_defuse_end: 0.0,
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options: CheatOptions::default(),
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money_reveal_enabled: false
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}
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}
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}
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}
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}
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}
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@@ -97,6 +97,7 @@ impl DmaCtx {
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let mut team = 0i32;
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let mut team = 0i32;
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let mut clipping_weapon = 0u64;
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let mut clipping_weapon = 0u64;
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let mut is_scoped = 0u8;
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let mut is_scoped = 0u8;
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let mut player_name_ptr = 0u64;
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{
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{
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let mut batcher = MemoryViewBatcher::new(&mut self.process);
|
let mut batcher = MemoryViewBatcher::new(&mut self.process);
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@@ -106,18 +107,33 @@ impl DmaCtx {
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batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
|
batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
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batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
|
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
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batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
|
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
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|
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_sSanitizedPlayerName, &mut player_name_ptr);
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}
|
}
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|
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|
let player_name = if player_name_ptr != 0 {
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|
let mut name_buffer = [0u8; 32];
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self.process.read_raw_into(player_name_ptr.into(), &mut name_buffer)?;
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|
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|
let name_len = name_buffer.iter().position(|&c| c == 0).unwrap_or(name_buffer.len());
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String::from_utf8_lossy(&name_buffer[..name_len]).to_string()
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|
} else {
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|
match team {
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|
2 => format!("T Player"),
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|
3 => format!("CT Player"),
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|
_ => format!("Unknown Player"),
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|
}
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|
};
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|
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let team = TeamID::from_i32(team);
|
let team = TeamID::from_i32(team);
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|
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let has_awp = {
|
let (has_awp, weapon_id) = {
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let clipping_weapon: Address = clipping_weapon.into();
|
let clipping_weapon: Address = clipping_weapon.into();
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let items_def_idx_addr = clipping_weapon + cs2dumper::client::C_EconEntity::m_AttributeManager
|
let items_def_idx_addr = clipping_weapon + cs2dumper::client::C_EconEntity::m_AttributeManager
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+ cs2dumper::client::C_AttributeContainer::m_Item + cs2dumper::client::C_EconItemView::m_iItemDefinitionIndex;
|
+ cs2dumper::client::C_AttributeContainer::m_Item + cs2dumper::client::C_EconItemView::m_iItemDefinitionIndex;
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|
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let items_def_idx: i16 = self.process.read(items_def_idx_addr)?;
|
let items_def_idx: i16 = self.process.read(items_def_idx_addr)?;
|
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|
|
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items_def_idx == 9
|
(items_def_idx == 9, items_def_idx)
|
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};
|
};
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|
|
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Ok(BatchedPlayerData {
|
Ok(BatchedPlayerData {
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@@ -126,7 +142,9 @@ impl DmaCtx {
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team,
|
team,
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health,
|
health,
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has_awp,
|
has_awp,
|
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is_scoped: is_scoped != 0
|
is_scoped: is_scoped != 0,
|
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|
player_name,
|
||||||
|
weapon_id,
|
||||||
})
|
})
|
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}
|
}
|
||||||
|
|
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@@ -178,7 +196,8 @@ impl DmaCtx {
|
|||||||
let mut data_vec: Vec<(Address, u64, Vec<(u64, i32)>)> = data_vec
|
let mut data_vec: Vec<(Address, u64, Vec<(u64, i32)>)> = data_vec
|
||||||
.into_iter()
|
.into_iter()
|
||||||
.map(|(pawn, _, wep_count, wep_base)| {
|
.map(|(pawn, _, wep_count, wep_base)| {
|
||||||
let weps = (0..wep_count).into_iter().map(|idx| (0u64, idx)).collect();
|
let safe_count = if wep_count < 0 || wep_count > 32 { 0 } else { wep_count };
|
||||||
|
let weps = (0..safe_count).into_iter().map(|idx| (0u64, idx)).collect();
|
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(pawn, wep_base, weps)
|
(pawn, wep_base, weps)
|
||||||
})
|
})
|
||||||
.collect();
|
.collect();
|
||||||
@@ -188,7 +207,7 @@ impl DmaCtx {
|
|||||||
data_vec.iter_mut().for_each(|(_, wep_base, wep_data_vec)| {
|
data_vec.iter_mut().for_each(|(_, wep_base, wep_data_vec)| {
|
||||||
wep_data_vec.iter_mut().for_each(|(_, idx)| {
|
wep_data_vec.iter_mut().for_each(|(_, idx)| {
|
||||||
let b: Address = (*wep_base).into();
|
let b: Address = (*wep_base).into();
|
||||||
batcher.read_into(b + * idx * 0x4, idx);
|
batcher.read_into(b + u64::saturating_mul(*idx as u64, 0x4), idx);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
drop(batcher);
|
drop(batcher);
|
||||||
@@ -252,4 +271,6 @@ pub struct BatchedPlayerData {
|
|||||||
pub health: u32,
|
pub health: u32,
|
||||||
pub has_awp: bool,
|
pub has_awp: bool,
|
||||||
pub is_scoped: bool,
|
pub is_scoped: bool,
|
||||||
|
pub player_name: String,
|
||||||
|
pub weapon_id: i16,
|
||||||
}
|
}
|
||||||
141
src/dma/mod.rs
141
src/dma/mod.rs
@@ -4,17 +4,28 @@ use memflow::{mem::MemoryView, os::Process, types::Address};
|
|||||||
|
|
||||||
use crate::{enums::PlayerType, comms::{EntityData, PlayerData, RadarData, ArcRwlockRadarData, BombData}};
|
use crate::{enums::PlayerType, comms::{EntityData, PlayerData, RadarData, ArcRwlockRadarData, BombData}};
|
||||||
|
|
||||||
|
use crate::money_reveal::MoneyReveal;
|
||||||
|
|
||||||
use self::{context::DmaCtx, threaddata::CsData};
|
use self::{context::DmaCtx, threaddata::CsData};
|
||||||
|
|
||||||
mod context;
|
pub mod context;
|
||||||
mod threaddata;
|
pub mod threaddata;
|
||||||
mod cs2dumper;
|
mod cs2dumper;
|
||||||
|
|
||||||
pub use context::Connector;
|
pub use context::Connector;
|
||||||
|
|
||||||
pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_device: String, skip_version: bool) -> anyhow::Result<()> {
|
pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_device: String, skip_version: bool) -> anyhow::Result<()> {
|
||||||
let mut ctx = DmaCtx::setup(connector, pcileech_device, skip_version)?;
|
let mut ctx = DmaCtx::setup(connector, pcileech_device, skip_version)?;
|
||||||
let mut data = CsData { recheck_bomb_holder: true, ..Default::default() };
|
let mut data = CsData {
|
||||||
|
recheck_bomb_holder: true,
|
||||||
|
money_reveal_enabled: false,
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
|
||||||
|
let mut money_reveal = MoneyReveal::new();
|
||||||
|
if let Err(e) = money_reveal.init(&mut ctx.process, &ctx.client_module) {
|
||||||
|
log::warn!("Failed to initialize money reveal: {}", e);
|
||||||
|
}
|
||||||
|
|
||||||
// For read timing
|
// For read timing
|
||||||
let mut last_bomb_dropped = false;
|
let mut last_bomb_dropped = false;
|
||||||
@@ -47,6 +58,17 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
|
|
||||||
data.update_common(&mut ctx);
|
data.update_common(&mut ctx);
|
||||||
|
|
||||||
|
{
|
||||||
|
let radar = radar_data.read().await;
|
||||||
|
if radar.money_reveal_enabled != data.money_reveal_enabled {
|
||||||
|
data.money_reveal_enabled = radar.money_reveal_enabled;
|
||||||
|
|
||||||
|
if let Err(e) = money_reveal.toggle(&mut ctx.process) {
|
||||||
|
log::warn!("Failed to toggle money reveal: {}", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Bomb update
|
// Bomb update
|
||||||
if (data.bomb_dropped && !last_bomb_dropped) || (data.bomb_planted && !last_bomb_planted) {
|
if (data.bomb_dropped && !last_bomb_dropped) || (data.bomb_planted && !last_bomb_planted) {
|
||||||
data.update_bomb(&mut ctx);
|
data.update_bomb(&mut ctx);
|
||||||
@@ -76,10 +98,18 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
.into_iter()
|
.into_iter()
|
||||||
.map(|(_, pawn)| pawn)
|
.map(|(_, pawn)| pawn)
|
||||||
.collect();
|
.collect();
|
||||||
|
|
||||||
pawns.push(data.local_pawn.into());
|
|
||||||
|
|
||||||
|
pawns.push(data.local_pawn.into());
|
||||||
|
|
||||||
|
let prev_holder = data.bomb_holder;
|
||||||
|
|
||||||
data.bomb_holder = ctx.get_c4_holder(pawns, data.entity_list.into(), &data);
|
data.bomb_holder = ctx.get_c4_holder(pawns, data.entity_list.into(), &data);
|
||||||
|
|
||||||
|
if data.bomb_holder.is_some() && prev_holder.is_none() {
|
||||||
|
log::debug!("Bomb picked up by player");
|
||||||
|
data.bomb_dropped = false;
|
||||||
|
}
|
||||||
|
|
||||||
data.recheck_bomb_holder = false;
|
data.recheck_bomb_holder = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -138,18 +168,25 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
|
|
||||||
// Bomb
|
// Bomb
|
||||||
if data.bomb_dropped || data.bomb_planted {
|
if data.bomb_dropped || data.bomb_planted {
|
||||||
let node = ctx.process.read_addr64(
|
if let Ok(node) = ctx.process.read_addr64(
|
||||||
data.bomb + cs2dumper::client::C_BaseEntity::m_pGameSceneNode as u64
|
data.bomb + cs2dumper::client::C_BaseEntity::m_pGameSceneNode as u64
|
||||||
).unwrap();
|
) {
|
||||||
let pos = ctx.process.read(node + cs2dumper::client::CGameSceneNode::m_vecAbsOrigin).unwrap();
|
if let Ok(pos) = ctx.process.read(node + cs2dumper::client::CGameSceneNode::m_vecAbsOrigin) {
|
||||||
|
entity_data.push(EntityData::Bomb(BombData::new(pos, data.bomb_planted)));
|
||||||
entity_data.push(EntityData::Bomb(BombData::new(pos, data.bomb_planted)));
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Local player
|
// Local player
|
||||||
let local_data = ctx.batched_player_read(
|
let local_data = match ctx.batched_player_read(
|
||||||
data.local.into(), data.local_pawn.into()
|
data.local.into(), data.local_pawn.into()
|
||||||
).unwrap();
|
) {
|
||||||
|
Ok(data) => data,
|
||||||
|
Err(e) => {
|
||||||
|
log::warn!("Failed to read local player data: {}", e);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
if local_data.health > 0 {
|
if local_data.health > 0 {
|
||||||
let has_bomb = match data.bomb_holder {
|
let has_bomb = match data.bomb_holder {
|
||||||
@@ -160,12 +197,14 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
entity_data.push(
|
entity_data.push(
|
||||||
EntityData::Player(
|
EntityData::Player(
|
||||||
PlayerData::new(
|
PlayerData::new(
|
||||||
local_data.pos,
|
local_data.pos,
|
||||||
local_data.yaw,
|
local_data.yaw,
|
||||||
PlayerType::Local,
|
PlayerType::Local,
|
||||||
has_bomb,
|
has_bomb,
|
||||||
local_data.has_awp,
|
local_data.has_awp,
|
||||||
local_data.is_scoped
|
local_data.is_scoped,
|
||||||
|
local_data.player_name,
|
||||||
|
local_data.weapon_id
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
@@ -173,39 +212,47 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
|
|
||||||
// Other players
|
// Other players
|
||||||
for (controller, pawn) in &data.players {
|
for (controller, pawn) in &data.players {
|
||||||
let player_data = ctx.batched_player_read(*controller, *pawn).unwrap();
|
match ctx.batched_player_read(*controller, *pawn) {
|
||||||
|
Ok(player_data) => {
|
||||||
|
if player_data.health < 1 {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if player_data.health < 1 {
|
let has_bomb = match data.bomb_holder {
|
||||||
continue;
|
Some(bh) => *pawn == bh,
|
||||||
}
|
None => false,
|
||||||
|
};
|
||||||
|
|
||||||
let has_bomb = match data.bomb_holder {
|
let player_type = {
|
||||||
Some(bh) => *pawn == bh,
|
if local_data.team != player_data.team {
|
||||||
None => false,
|
PlayerType::Enemy
|
||||||
};
|
} else if local_data.team == player_data.team {
|
||||||
|
PlayerType::Team
|
||||||
|
} else {
|
||||||
|
PlayerType::Unknown
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
let player_type = {
|
entity_data.push(
|
||||||
if local_data.team != player_data.team {
|
EntityData::Player(
|
||||||
PlayerType::Enemy
|
PlayerData::new(
|
||||||
} else if local_data.team == player_data.team {
|
player_data.pos,
|
||||||
PlayerType::Team
|
player_data.yaw,
|
||||||
} else {
|
player_type,
|
||||||
PlayerType::Unknown
|
has_bomb,
|
||||||
|
player_data.has_awp,
|
||||||
|
player_data.is_scoped,
|
||||||
|
player_data.player_name,
|
||||||
|
player_data.weapon_id
|
||||||
|
)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
},
|
||||||
|
Err(e) => {
|
||||||
|
log::warn!("Failed to read player data: {}", e);
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
entity_data.push(
|
|
||||||
EntityData::Player(
|
|
||||||
PlayerData::new(
|
|
||||||
player_data.pos,
|
|
||||||
player_data.yaw,
|
|
||||||
player_type,
|
|
||||||
has_bomb,
|
|
||||||
player_data.has_awp,
|
|
||||||
player_data.is_scoped
|
|
||||||
)
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut radar = radar_data.write().await;
|
let mut radar = radar_data.write().await;
|
||||||
@@ -222,9 +269,12 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
data.bomb_defuse_length,
|
data.bomb_defuse_length,
|
||||||
bomb_defuse_end
|
bomb_defuse_end
|
||||||
);
|
);
|
||||||
|
|
||||||
|
radar.money_reveal_enabled = data.money_reveal_enabled;
|
||||||
} else {
|
} else {
|
||||||
let mut radar = radar_data.write().await;
|
let mut radar = radar_data.write().await;
|
||||||
*radar = RadarData::empty(freq);
|
*radar = RadarData::empty(freq);
|
||||||
|
radar.money_reveal_enabled = data.money_reveal_enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
last_tick_count = data.tick_count;
|
last_tick_count = data.tick_count;
|
||||||
@@ -239,5 +289,10 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
|||||||
thread::sleep(Duration::from_millis(1));
|
thread::sleep(Duration::from_millis(1));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
let cleanup_result = money_reveal.ensure_disabled(&mut ctx.process);
|
||||||
|
if let Err(e) = cleanup_result {
|
||||||
|
log::warn!("Failed to cleanup money reveal: {}", e);
|
||||||
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
@@ -38,6 +38,7 @@ pub struct CsData {
|
|||||||
pub bomb_defuse_length: f32,
|
pub bomb_defuse_length: f32,
|
||||||
pub bomb_exploded: bool,
|
pub bomb_exploded: bool,
|
||||||
pub bomb_defused: bool,
|
pub bomb_defused: bool,
|
||||||
|
pub money_reveal_enabled: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -104,10 +105,12 @@ impl CsData {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if self.bomb_planted {
|
} else if self.bomb_planted {
|
||||||
let bomb = ctx.get_plantedc4()
|
match ctx.get_plantedc4() {
|
||||||
.expect("Failed to get planted bomb");
|
Ok(bomb) => self.bomb = bomb,
|
||||||
|
Err(e) => {
|
||||||
self.bomb = bomb;
|
log::warn!("Failed to get planted bomb: {}", e);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -169,7 +172,7 @@ impl CsData {
|
|||||||
{
|
{
|
||||||
// Globals
|
// Globals
|
||||||
let tick_count_addr = (self.globals + 0x40).into();
|
let tick_count_addr = (self.globals + 0x40).into();
|
||||||
let map_addr = (self.globals + 0x188).into();
|
let map_addr = (self.globals + 384).into();
|
||||||
|
|
||||||
// Gamerules
|
// Gamerules
|
||||||
let bomb_dropped_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_bBombDropped as u64).into();
|
let bomb_dropped_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_bBombDropped as u64).into();
|
||||||
|
|||||||
15
src/main.rs
15
src/main.rs
@@ -13,6 +13,9 @@ mod comms;
|
|||||||
mod dma;
|
mod dma;
|
||||||
mod websocket;
|
mod websocket;
|
||||||
|
|
||||||
|
mod pattern;
|
||||||
|
mod money_reveal;
|
||||||
|
|
||||||
#[tokio::main]
|
#[tokio::main]
|
||||||
async fn main() -> anyhow::Result<()> {
|
async fn main() -> anyhow::Result<()> {
|
||||||
let cli: Cli = Cli::parse();
|
let cli: Cli = Cli::parse();
|
||||||
@@ -29,6 +32,7 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
);
|
);
|
||||||
|
|
||||||
let radar_clone = radar_data.clone();
|
let radar_clone = radar_data.clone();
|
||||||
|
|
||||||
let dma_handle = tokio::spawn(async move {
|
let dma_handle = tokio::spawn(async move {
|
||||||
if let Err(err) = dma::run(radar_clone, cli.connector, cli.pcileech_device, cli.skip_version).await {
|
if let Err(err) = dma::run(radar_clone, cli.connector, cli.pcileech_device, cli.skip_version).await {
|
||||||
log::error!("Error in dma thread: [{}]", err.to_string());
|
log::error!("Error in dma thread: [{}]", err.to_string());
|
||||||
@@ -37,20 +41,23 @@ async fn main() -> anyhow::Result<()> {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
let web_path = cli.web_path.clone();
|
||||||
|
let port = cli.port;
|
||||||
|
|
||||||
let _websocket_handle = tokio::spawn(async move {
|
let _websocket_handle = tokio::spawn(async move {
|
||||||
if let Ok(my_local_ip) = local_ip_address::local_ip() {
|
if let Ok(my_local_ip) = local_ip_address::local_ip() {
|
||||||
let address = format!("http://{}:{}", my_local_ip, cli.port);
|
let address = format!("http://{}:{}", my_local_ip, port);
|
||||||
println!("Launched webserver at {}", address);
|
println!("Launched webserver at {}", address);
|
||||||
} else {
|
} else {
|
||||||
let address = format!("http://0.0.0.0:{}", cli.port);
|
let address = format!("http://0.0.0.0:{}", port);
|
||||||
println!("launched webserver at {}", address);
|
println!("launched webserver at {}", address);
|
||||||
}
|
}
|
||||||
|
|
||||||
if let Err(err) = websocket::run(cli.web_path, cli.port, radar_data).await {
|
if let Err(err) = websocket::run(web_path, port, radar_data).await {
|
||||||
log::error!("Error in ws server: [{}]", err.to_string());
|
log::error!("Error in ws server: [{}]", err.to_string());
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
dma_handle.await?;
|
dma_handle.await?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
96
src/money_reveal.rs
Normal file
96
src/money_reveal.rs
Normal file
@@ -0,0 +1,96 @@
|
|||||||
|
use memflow::{mem::MemoryView, types::Address, os::ModuleInfo};
|
||||||
|
use crate::pattern::pattern_scan;
|
||||||
|
|
||||||
|
const BUF_SIZE: usize = 3;
|
||||||
|
|
||||||
|
pub struct MoneyReveal {
|
||||||
|
pub is_enabled: bool,
|
||||||
|
pub address: Option<Address>,
|
||||||
|
original_bytes: Option<[u8; BUF_SIZE]>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl MoneyReveal {
|
||||||
|
pub fn new() -> Self {
|
||||||
|
Self {
|
||||||
|
is_enabled: false,
|
||||||
|
address: None,
|
||||||
|
original_bytes: None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn init(&mut self, mem: &mut impl MemoryView, client_module: &ModuleInfo) -> anyhow::Result<()> {
|
||||||
|
self.address = self.find_function(mem, client_module)?;
|
||||||
|
log::info!("Money reveal function found at: {:?}", self.address);
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn toggle(&mut self, mem: &mut impl MemoryView) -> anyhow::Result<bool> {
|
||||||
|
if let Some(addr) = self.address {
|
||||||
|
if self.is_enabled {
|
||||||
|
if let Some(original) = self.original_bytes {
|
||||||
|
self.restore(mem, addr, original)?;
|
||||||
|
self.original_bytes = None;
|
||||||
|
self.is_enabled = false;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
let original = self.patch(mem, addr)?;
|
||||||
|
self.original_bytes = Some(original);
|
||||||
|
self.is_enabled = true;
|
||||||
|
}
|
||||||
|
Ok(self.is_enabled)
|
||||||
|
} else {
|
||||||
|
Err(anyhow::anyhow!("Money reveal not initialized"))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn ensure_disabled(&mut self, mem: &mut impl MemoryView) -> anyhow::Result<()> {
|
||||||
|
if self.is_enabled {
|
||||||
|
if let Some(addr) = self.address {
|
||||||
|
if let Some(original) = self.original_bytes {
|
||||||
|
self.restore(mem, addr, original)?;
|
||||||
|
self.is_enabled = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn find_function(&self, mem: &mut impl MemoryView, module: &ModuleInfo) -> anyhow::Result<Option<Address>> {
|
||||||
|
let is_hltv = pattern_scan(
|
||||||
|
mem,
|
||||||
|
module,
|
||||||
|
"48 83 EC 28 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 84 C0 75 0D"
|
||||||
|
)?;
|
||||||
|
|
||||||
|
if is_hltv.is_none() {
|
||||||
|
Ok(pattern_scan(
|
||||||
|
mem,
|
||||||
|
module,
|
||||||
|
"B0 01 C3 28 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 84 C0 75 0D"
|
||||||
|
)?)
|
||||||
|
} else {
|
||||||
|
Ok(is_hltv)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn patch(&self, mem: &mut impl MemoryView, location: Address) -> anyhow::Result<[u8; BUF_SIZE]> {
|
||||||
|
let mut original_buf = [0u8; BUF_SIZE];
|
||||||
|
mem.read_into(location, &mut original_buf)?;
|
||||||
|
|
||||||
|
let new_buf: [u8; BUF_SIZE] = [
|
||||||
|
0xB0, 0x01, // MOV AL,1
|
||||||
|
0xC3 // RET
|
||||||
|
];
|
||||||
|
|
||||||
|
log::debug!("Patching memory for money reveal");
|
||||||
|
mem.write(location, &new_buf)?;
|
||||||
|
|
||||||
|
Ok(original_buf)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn restore(&self, mem: &mut impl MemoryView, location: Address, original: [u8; BUF_SIZE]) -> anyhow::Result<()> {
|
||||||
|
log::debug!("Restoring memory for money reveal");
|
||||||
|
mem.write(location, &original)?;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
51
src/pattern.rs
Normal file
51
src/pattern.rs
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
use std::io::Read;
|
||||||
|
use log::warn;
|
||||||
|
use memflow::{os::ModuleInfo, mem::MemoryView, types::Address};
|
||||||
|
|
||||||
|
fn pattern_to_bytes(pattern: String) -> Vec<Option<u8>> {
|
||||||
|
pattern.split(' ')
|
||||||
|
.fold(Vec::new(), |mut accum, str| {
|
||||||
|
if str == "??" {
|
||||||
|
accum.push(None);
|
||||||
|
} else {
|
||||||
|
let byte = u8::from_str_radix(str, 16).unwrap();
|
||||||
|
accum.push(Some(byte));
|
||||||
|
}
|
||||||
|
|
||||||
|
accum
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn pattern_scan(mem: &mut impl MemoryView, module: &ModuleInfo, sig: &str) -> anyhow::Result<Option<Address>> {
|
||||||
|
let pattern_bytes = pattern_to_bytes(sig.to_owned());
|
||||||
|
let mut cursor = mem.cursor();
|
||||||
|
|
||||||
|
log::debug!("Searching \"{}\" for pattern: \"{}\"", module.name, sig);
|
||||||
|
|
||||||
|
for i in 0..module.size {
|
||||||
|
let mut found = true;
|
||||||
|
cursor.set_address(module.base + i);
|
||||||
|
|
||||||
|
let mut buf = vec![0u8; pattern_bytes.len()];
|
||||||
|
|
||||||
|
if let Err(_) = cursor.read(&mut buf) {
|
||||||
|
warn!("Encountered read error while scanning for pattern");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (idx, byte) in buf.iter().enumerate() {
|
||||||
|
if let Some(pat_byte) = pattern_bytes[idx] {
|
||||||
|
if *byte != pat_byte {
|
||||||
|
found = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if found {
|
||||||
|
return Ok(Some(module.base + i));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(None)
|
||||||
|
}
|
||||||
@@ -25,29 +25,43 @@ async fn ws_handler(ws: WebSocketUpgrade, State(state): State<AppState>) -> Resp
|
|||||||
async fn handle_socket(mut socket: WebSocket, state: AppState) {
|
async fn handle_socket(mut socket: WebSocket, state: AppState) {
|
||||||
while let Some(msg) = socket.recv().await {
|
while let Some(msg) = socket.recv().await {
|
||||||
if let Ok(msg) = msg {
|
if let Ok(msg) = msg {
|
||||||
if msg == Message::Text("requestInfo".to_string()) {
|
if let Ok(text) = msg.to_text() {
|
||||||
let str = {
|
if text == "requestInfo" {
|
||||||
let data = state.data_lock.read().await;
|
let str = {
|
||||||
|
let data = state.data_lock.read().await;
|
||||||
|
|
||||||
match serde_json::to_string(&*data) {
|
match serde_json::to_string(&*data) {
|
||||||
Ok(json) => json,
|
Ok(json) => json,
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
log::error!("Could not serialize data into json: {}", e.to_string());
|
log::error!("Could not serialize data into json: {}", e.to_string());
|
||||||
log::error!("Sending \"error\" instead");
|
log::error!("Sending \"error\" instead");
|
||||||
"error".to_string()
|
"error".to_string()
|
||||||
},
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if socket.send(Message::Text(str)).await.is_err() {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
};
|
} else if text == "toggleMoneyReveal" {
|
||||||
|
let new_value = {
|
||||||
|
let mut data = state.data_lock.write().await;
|
||||||
|
data.money_reveal_enabled = !data.money_reveal_enabled;
|
||||||
|
data.money_reveal_enabled
|
||||||
|
};
|
||||||
|
|
||||||
//println!("{str}");
|
let response = serde_json::json!({
|
||||||
|
"action": "toggleMoneyReveal",
|
||||||
|
"status": "success",
|
||||||
|
"enabled": new_value
|
||||||
|
});
|
||||||
|
|
||||||
if socket.send(Message::Text(str)).await.is_err() {
|
if socket.send(Message::Text(response.to_string())).await.is_err() {
|
||||||
// client disconnected
|
return;
|
||||||
return;
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// client disconnected
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
webradar/assets/image/background.png
Normal file
BIN
webradar/assets/image/background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.7 MiB |
BIN
webradar/assets/image/de_train_radar_psd.png
Executable file
BIN
webradar/assets/image/de_train_radar_psd.png
Executable file
Binary file not shown.
|
After Width: | Height: | Size: 126 KiB |
7
webradar/assets/json/de_train.json
Executable file
7
webradar/assets/json/de_train.json
Executable file
@@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"pos_x": -2308.0,
|
||||||
|
"pos_y": 2078.0,
|
||||||
|
"scale": 4.082077,
|
||||||
|
"rotate": 0,
|
||||||
|
"zoom": 0.0
|
||||||
|
}
|
||||||
@@ -1,27 +1,70 @@
|
|||||||
<!DOCTYPE html>
|
<!DOCTYPE html>
|
||||||
<html lang="en">
|
<html lang="en">
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<meta charset="UTF-8">
|
<meta charset="UTF-8">
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
<title>radarflow</title>
|
<title>radarflow</title>
|
||||||
<link href="styles.css" rel="stylesheet" type="text/css"/>
|
<link href="styles.css" rel="stylesheet" type="text/css" />
|
||||||
</head>
|
</head>
|
||||||
|
|
||||||
<body>
|
<body>
|
||||||
<div id="canvasContainer">
|
<div id="canvasContainer">
|
||||||
<div id="settingsHolder">
|
<div id="settingsHolder">
|
||||||
<div class="settings">
|
<div class="settings">
|
||||||
<div>
|
<div>
|
||||||
<input type="checkbox" onclick="toggleZoom()" id="zoomCheck" name="zoom"/>
|
<input type="checkbox" onclick="toggleZoom()" id="zoomCheck" name="zoom" />
|
||||||
<label for="zoomCheck">Zoom</label>
|
<label for="zoomCheck">Zoom</label>
|
||||||
</div>
|
</div>
|
||||||
<div>
|
<div>
|
||||||
<input type="checkbox" onclick="toggleStats()" id="statsCheck" name="stats"/>
|
<input type="checkbox" onclick="toggleStats()" id="statsCheck" name="stats" />
|
||||||
<label for="statsCheck">Stats</label>
|
<label for="statsCheck">Stats</label>
|
||||||
</div>
|
</div>
|
||||||
|
<div>
|
||||||
|
<input type="checkbox" onclick="toggleNames()" id="namesCheck" name="names" />
|
||||||
|
<label for="namesCheck">Player Names</label>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<input type="checkbox" onclick="toggleGuns()" id="gunsCheck" name="guns" />
|
||||||
|
<label for="gunsCheck">Weapons</label>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<input type="checkbox" onclick="toggleRotate()" id="rotateCheck" name="rotate" checked />
|
||||||
|
<label for="rotateCheck">Rotate Map</label>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<input type="checkbox" onclick="toggleCentered()" id="centerCheck" name="center" checked />
|
||||||
|
<label for="centerCheck">Player Centered</label>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<button id="showDangerousBtn" onclick="toggleDangerousOptions()">Show Dangerous Options</button>
|
||||||
|
|
||||||
|
<div class="dangerous-options" id="dangerousOptions">
|
||||||
|
<div>
|
||||||
|
<input type="checkbox" onclick="toggleMoneyReveal()" id="moneyReveal" name="money" />
|
||||||
|
<label for="moneyReveal">Money Reveal (Write Memory)</label>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<canvas id="canvas"></canvas>
|
<canvas id="canvas"></canvas>
|
||||||
</div>
|
</div>
|
||||||
<script src="script.js"></script>
|
<script src="script.js"></script>
|
||||||
|
|
||||||
|
<script>
|
||||||
|
function toggleDangerousOptions() {
|
||||||
|
const dangerousSection = document.getElementById('dangerousOptions');
|
||||||
|
const button = document.getElementById('showDangerousBtn');
|
||||||
|
|
||||||
|
if (dangerousSection.classList.contains('revealed')) {
|
||||||
|
dangerousSection.classList.remove('revealed');
|
||||||
|
button.textContent = 'Show Dangerous Options';
|
||||||
|
} else {
|
||||||
|
dangerousSection.classList.add('revealed');
|
||||||
|
button.textContent = 'Hide Dangerous Options';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
</body>
|
</body>
|
||||||
|
|
||||||
</html>
|
</html>
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,11 +1,14 @@
|
|||||||
body {
|
body {
|
||||||
margin: 0;
|
margin: 0;
|
||||||
overflow: hidden;
|
overflow: hidden;
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
height: 100vh;
|
height: 100vh;
|
||||||
background-color: #000000; /* Change the background color as needed */
|
background-color: #000000;
|
||||||
|
background-image: url('assets/image/background.png');
|
||||||
|
background-repeat: repeat;
|
||||||
|
background-size: 128px 128px;
|
||||||
}
|
}
|
||||||
|
|
||||||
#canvasContainer {
|
#canvasContainer {
|
||||||
@@ -23,12 +26,27 @@ canvas {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#settingsHolder {
|
#settingsHolder {
|
||||||
visibility: hidden;
|
visibility: visible;
|
||||||
position: absolute;
|
position: fixed;
|
||||||
top: inherit;
|
top: 50%;
|
||||||
left: inherit;
|
left: 0;
|
||||||
width: inherit;
|
transform: translateY(-50%);
|
||||||
height: 20%;
|
width: auto;
|
||||||
|
height: auto;
|
||||||
|
z-index: 100;
|
||||||
|
}
|
||||||
|
|
||||||
|
#settingsHolder .settings {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||||
|
color: white;
|
||||||
|
visibility: visible;
|
||||||
|
opacity: 0.8;
|
||||||
|
padding: 10px;
|
||||||
|
background-color: rgba(25, 25, 25, 0.7);
|
||||||
|
border-radius: 5px;
|
||||||
|
transition: opacity 0.3s ease;
|
||||||
}
|
}
|
||||||
|
|
||||||
#settingsHolder:hover .settings {
|
#settingsHolder:hover .settings {
|
||||||
@@ -38,12 +56,66 @@ canvas {
|
|||||||
.settings {
|
.settings {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
|
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||||
font-family:'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
|
||||||
color: white;
|
color: white;
|
||||||
visibility: visible;
|
visibility: visible;
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
padding: 10px;
|
padding: 10px;
|
||||||
background-color: rgba(25, 25, 25, 0.7); /* Semi-transparent white background */
|
background-color: rgba(25, 25, 25, 0.7);
|
||||||
transition: opacity 0.3s ease; /* Smooth transition */
|
transition: opacity 0.3s ease;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dangerous-options {
|
||||||
|
display: none;
|
||||||
|
border-top: 1px solid rgba(255, 0, 0, 0.5);
|
||||||
|
margin-top: 10px;
|
||||||
|
padding-top: 10px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dangerous-options.revealed {
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
|
|
||||||
|
#showDangerousBtn {
|
||||||
|
background-color: #6b0000;
|
||||||
|
color: white;
|
||||||
|
border: none;
|
||||||
|
padding: 5px 10px;
|
||||||
|
margin-top: 10px;
|
||||||
|
border-radius: 3px;
|
||||||
|
cursor: pointer;
|
||||||
|
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||||
|
transition: background-color 0.3s;
|
||||||
|
}
|
||||||
|
|
||||||
|
#showDangerousBtn:hover {
|
||||||
|
background-color: #8a0000;
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (max-width: 600px),
|
||||||
|
(max-height: 600px) {
|
||||||
|
#settingsHolder {
|
||||||
|
display: none;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (max-width: 400px),
|
||||||
|
(max-height: 400px) {
|
||||||
|
#canvasContainer::before {
|
||||||
|
content: 'settings';
|
||||||
|
position: fixed;
|
||||||
|
top: 10px;
|
||||||
|
left: 10px;
|
||||||
|
background-color: rgba(25, 25, 25, 0.7);
|
||||||
|
color: white;
|
||||||
|
width: 30px;
|
||||||
|
height: 30px;
|
||||||
|
border-radius: 15px;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
font-size: 16px;
|
||||||
|
cursor: pointer;
|
||||||
|
z-index: 101;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user