6 Commits

Author SHA1 Message Date
Janek
01beb3b180 feat: darken players when on the lower part of a map 2024-05-22 22:39:37 +02:00
Janek
2e48662644 Update mod.rs 2024-05-03 23:37:11 +02:00
Janek
d7a6d9d8ab Update mod.rs 2024-05-03 23:35:26 +02:00
Janek
1d5f11538c Update mod.rs 2024-05-03 23:33:33 +02:00
Janek
7d9dce645f Update mod.rs 2024-05-03 23:24:18 +02:00
Janek
ae10303376 add data for triggerbot 2024-05-03 23:19:37 +02:00
11 changed files with 264 additions and 423 deletions

557
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -1,6 +1,6 @@
[package] [package]
name = "radarflow" name = "radarflow"
version = "0.2.5" version = "0.2.4"
authors = ["Janek S <development@superyu.xyz"] authors = ["Janek S <development@superyu.xyz"]
edition = "2021" edition = "2021"
@@ -8,39 +8,39 @@ edition = "2021"
[dependencies] [dependencies]
# memory # memory
memflow = "0.2.3" memflow = "0.2.1"
memflow-native = { git = "https://github.com/memflow/memflow-native" } memflow-native = { git = "https://github.com/memflow/memflow-native" }
dataview = "1.0.1" dataview = "1.0.1"
# logging # logging
log = "0.4.22" log = "0.4.21"
simple_logger = "5.0.0" simple_logger = "4.3.3"
# error handling # error handling
anyhow = "1.0.93" anyhow = "1.0.81"
# derive stuff # derive stuff
enum-primitive-derive = "0.3.0" enum-primitive-derive = "0.3.0"
num-traits = "0.2.19" num-traits = "0.2.18"
serde = { version = "1.0.215", features = ["derive"] } serde = { version = "1.0.197", features = ["derive"] }
serde_json = "1.0.133" serde_json = "1.0.115"
clap = { version = "4.5.21", features = ["derive", "string"] } clap = { version = "4.5.4", features = ["derive", "string"] }
# tokio # tokio
tokio = { version = "1.37.0", features = ["full"] } tokio = { version = "1.37.0", features = ["full"] }
# networking # networking
axum = { version = "0.7.9", features = ["ws"] } axum = { version = "0.7.5", features = ["ws"] }
tower-http = { version = "0.6.2", features = ["fs"] } tower-http = { version = "0.5.2", features = ["fs"] }
tower = "0.5.1" tower = "0.4.13"
local-ip-address = "0.6.3" local-ip-address = "0.6.1"
# other # other
itertools = "0.13.0" itertools = "0.12.1"
[build-dependencies] [build-dependencies]
reqwest = { version = "0.12.9", features = ["blocking"] } reqwest = { version = "0.12.2", features = ["blocking"] }
serde = { version = "1.0.215", features = ["derive"] } serde = { version = "1.0.197", features = ["derive"] }
serde_json = "1.0.133" serde_json = "1.0.115"
vergen-gitcl = { version = "1.0.0", features = ["build", "cargo", "rustc",] } vergen = { version = "8.3.1", features = ["build", "cargo", "git", "gitcl", "rustc", "si"] }

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@@ -1,7 +1,7 @@
use std::error::Error; use std::error::Error;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use vergen_gitcl::{Emitter, GitclBuilder}; use vergen::EmitBuilder;
#[derive(Clone, Deserialize, Serialize)] #[derive(Clone, Deserialize, Serialize)]
struct InfoJson { struct InfoJson {
@@ -36,27 +36,29 @@ fn build_number() -> Result<(), Box<dyn Error>> {
fn main() -> Result<(), Box<dyn Error>> { fn main() -> Result<(), Box<dyn Error>> {
download( download(
"https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/client_dll.rs", "https://raw.githubusercontent.com/a2x/cs2-dumper/main/output/client.dll.rs",
"./src/dma/cs2dumper/client_mod.rs" "./src/dma/cs2dumper/client_mod.rs"
).expect("Failed to download build file \"client.dll.rs\""); ).expect("Failed to download build file \"client.dll.rs\"");
download( download(
"https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/offsets.rs", "https://raw.githubusercontent.com/a2x/cs2-dumper/main/output/offsets.rs",
"./src/dma/cs2dumper/offsets_mod.rs" "./src/dma/cs2dumper/offsets_mod.rs"
).expect("Failed to download build file \"offsets.rs\""); ).expect("Failed to download build file \"offsets.rs\"");
download( download(
"https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/engine2_dll.rs", "https://raw.githubusercontent.com/a2x/cs2-dumper/main/output/engine2.dll.rs",
"./src/dma/cs2dumper/engine2_mod.rs" "./src/dma/cs2dumper/engine2_mod.rs"
).expect("Failed to download build file \"engine2.dll.rs\""); ).expect("Failed to download build file \"engine2.dll.rs\"");
build_number()?; build_number()?;
let gitcl = GitclBuilder::all_git()?; EmitBuilder::builder()
.git_sha(true)
.git_commit_date()
Emitter::new() .cargo_debug()
.add_instructions(&gitcl)? .cargo_target_triple()
.rustc_semver()
.rustc_llvm_version()
.emit()?; .emit()?;
Ok(()) Ok(())

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@@ -45,11 +45,7 @@ fn version() -> String {
avail.join(", ") avail.join(", ")
}; };
format!( format!(" {pkg_ver} (rev {git_hash})\nCommit Date: {commit_date}\nAvailable Connectors: {avail_cons}")
"{pkg_ver} (rev {git_hash})\n\
Commit Date: {commit_date}\n\
Available Connectors: {avail_cons}\n"
)
} }
fn port_in_range(s: &str) -> Result<u16, String> { fn port_in_range(s: &str) -> Result<u16, String> {

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@@ -77,13 +77,16 @@ pub struct RadarData {
#[serde(rename(serialize = "entityData"))] #[serde(rename(serialize = "entityData"))]
player_data: Vec<EntityData>, player_data: Vec<EntityData>,
#[serde(rename = "triggerbot_shoot")]
triggerbot_shoot: bool,
//#[serde(rename(serialize = "localYaw"))] //#[serde(rename(serialize = "localYaw"))]
//local_yaw: f32, //local_yaw: f32,
} }
impl RadarData { impl RadarData {
pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32) -> RadarData { pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32, triggerbot_shoot: bool,) -> RadarData {
RadarData { ingame, map_name, player_data, freq, bomb_planted, bomb_can_defuse: bomb_cannot_defuse, bomb_defuse_timeleft, bomb_exploded, bomb_being_defused, bomb_defuse_length, bomb_defuse_end } RadarData { ingame, map_name, player_data, freq, bomb_planted, bomb_can_defuse: bomb_cannot_defuse, bomb_defuse_timeleft, bomb_exploded, bomb_being_defused, bomb_defuse_length, bomb_defuse_end, triggerbot_shoot }
} }
/// Returns empty RadarData, it's also the same data that gets sent to clients when not ingame /// Returns empty RadarData, it's also the same data that gets sent to clients when not ingame
@@ -99,7 +102,8 @@ impl RadarData {
bomb_exploded: false, bomb_exploded: false,
bomb_being_defused: false, bomb_being_defused: false,
bomb_defuse_length: 0.0, bomb_defuse_length: 0.0,
bomb_defuse_end: 0.0 bomb_defuse_end: 0.0,
triggerbot_shoot: false,
} }
} }
} }

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@@ -97,6 +97,7 @@ impl DmaCtx {
let mut team = 0i32; let mut team = 0i32;
let mut clipping_weapon = 0u64; let mut clipping_weapon = 0u64;
let mut is_scoped = 0u8; let mut is_scoped = 0u8;
let mut crosshair_id = 0u8;
{ {
let mut batcher = MemoryViewBatcher::new(&mut self.process); let mut batcher = MemoryViewBatcher::new(&mut self.process);
@@ -106,6 +107,7 @@ impl DmaCtx {
batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team); batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon); batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped); batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_iIDEntIndex, &mut crosshair_id);
} }
let team = TeamID::from_i32(team); let team = TeamID::from_i32(team);
@@ -126,7 +128,8 @@ impl DmaCtx {
team, team,
health, health,
has_awp, has_awp,
is_scoped: is_scoped != 0 is_scoped: is_scoped != 0,
crosshair_id
}) })
} }
@@ -252,4 +255,5 @@ pub struct BatchedPlayerData {
pub health: u32, pub health: u32,
pub has_awp: bool, pub has_awp: bool,
pub is_scoped: bool, pub is_scoped: bool,
pub crosshair_id: u8,
} }

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@@ -220,7 +220,8 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
data.bomb_exploded, data.bomb_exploded,
data.bomb_being_defused, data.bomb_being_defused,
data.bomb_defuse_length, data.bomb_defuse_length,
bomb_defuse_end bomb_defuse_end,
local_data.crosshair_id != 0 && local_data.crosshair_id != 255
); );
} else { } else {
let mut radar = radar_data.write().await; let mut radar = radar_data.write().await;

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@@ -21,7 +21,7 @@ pub struct CsData {
// Common // Common
pub local: u64, pub local: u64,
pub local_pawn: u64, pub local_pawn: u64,
// pub is_dead: bool, // TODO: Why is this here? pub is_dead: bool,
pub tick_count: i32, pub tick_count: i32,
pub freeze_period: bool, pub freeze_period: bool,
pub round_start_count: u8, pub round_start_count: u8,
@@ -169,7 +169,7 @@ impl CsData {
{ {
// Globals // Globals
let tick_count_addr = (self.globals + 0x40).into(); let tick_count_addr = (self.globals + 0x40).into();
let map_addr = (self.globals + 384).into(); let map_addr = (self.globals + 0x188).into();
// Gamerules // Gamerules
let bomb_dropped_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_bBombDropped as u64).into(); let bomb_dropped_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_bBombDropped as u64).into();
@@ -178,7 +178,7 @@ impl CsData {
let round_start_count_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_nRoundStartCount as u64).into(); let round_start_count_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_nRoundStartCount as u64).into();
// Game Entity System // Game Entity System
let highest_index_addr = (self.game_ent_sys + cs2dumper::offsets::client_dll::dwGameEntitySystem_highestEntityIndex as u64).into(); let highest_index_addr = (self.game_ent_sys + cs2dumper::offsets::client_dll::dwGameEntitySystem_getHighestEntityIndex as u64).into();
let mut batcher = ctx.process.batcher(); let mut batcher = ctx.process.batcher();
batcher.read_into( batcher.read_into(
@@ -237,7 +237,7 @@ impl CsData {
} }
let map_string = ctx.process.read_utf8_lossy(map_ptr.into(), 32).unwrap_or(String::from("<empty>")); let map_string = ctx.process.read_char_string_n(map_ptr.into(), 32).unwrap_or(String::from("<empty>"));
self.map = map_string; self.map = map_string;
self.bomb_dropped = bomb_dropped != 0; self.bomb_dropped = bomb_dropped != 0;

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@@ -3,5 +3,6 @@
"pos_y": 2887.0, "pos_y": 2887.0,
"scale": 7.0, "scale": 7.0,
"rotate": 0, "rotate": 0,
"zoom": 0.0 "zoom": 0.0,
"altitude_split": -495
} }

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@@ -3,5 +3,6 @@
"pos_y": 1762.0, "pos_y": 1762.0,
"scale": 4.0, "scale": 4.0,
"rotate": 0, "rotate": 0,
"zoom": 0.0 "zoom": 0.0,
"altitude_split": 11700
} }

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@@ -1,7 +1,10 @@
// Colors // Colors
const localColor = "#109856" const localColor = "#109856"
const localLowerColor = "#064024"
const teamColor = "#68a3e5" const teamColor = "#68a3e5"
const teamLowerColor = "#2c4969"
const enemyColor = "#ec040b" const enemyColor = "#ec040b"
const enemyLowerColor = "#4f0002"
const bombColor = "#eda338" const bombColor = "#eda338"
const textColor = "#d1d1d1" const textColor = "#d1d1d1"
@@ -35,7 +38,7 @@ if (location.protocol == 'https:') {
} else { } else {
websocketAddr = `ws://${window.location.host}/ws` websocketAddr = `ws://${window.location.host}/ws`
} }
//websocketAddr = "ws://192.168.0.235:8000/ws" websocketAddr = "ws://192.168.0.235:8000/ws"
// Util functions // Util functions
const clamp = (num, min, max) => Math.min(Math.max(num, min), max); const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
@@ -154,16 +157,30 @@ function render() {
if (data.Bomb !== undefined) { if (data.Bomb !== undefined) {
drawBomb(data.Bomb.pos, data.Bomb.isPlanted) drawBomb(data.Bomb.pos, data.Bomb.isPlanted)
} else { } else {
let fillStyle = localColor let fillStyle = localLowerColor
switch (data.Player.playerType) { if (map && map.altitude_split && data.Player.pos.z < map.altitude_split) {
case "Team":
fillStyle = teamColor
break;
case "Enemy": switch (data.Player.playerType) {
fillStyle = enemyColor case "Team":
break; fillStyle = teamLowerColor
break;
case "Enemy":
fillStyle = enemyLowerColor
break;
}
} else {
fillStyle = localColor
switch (data.Player.playerType) {
case "Team":
fillStyle = teamColor
break;
case "Enemy":
fillStyle = enemyColor
break;
}
} }
drawEntity( drawEntity(