use csflow::{memflow::Address, enums::PlayerType};
#[derive(Clone, Copy)]
pub enum CachedEntity {
Bomb {ptr: Address},
Player {ptr: Address, player_type: PlayerType},
}
pub struct Cache {
timestamp: std::time::Instant,
entity_cache: Vec<CachedEntity>,
map_name: String,
entity_list: Address,
}
impl Cache {
pub fn is_valid(&self) -> bool {
if self.timestamp.elapsed() > std::time::Duration::from_millis(250) {
return false;
}
true
}
pub fn new_invalid() -> Cache {
Cache {
timestamp: std::time::Instant::now().checked_sub(std::time::Duration::from_millis(500)).unwrap(),
entity_cache: Vec::new(),
map_name: String::new(),
entity_list: Address::null(),
}
}
pub fn entity_cache(&mut self) -> Vec<CachedEntity> {
self.entity_cache.clone()
}
pub fn map_name(&self) -> String {
self.map_name.clone()
}
pub fn entity_list(&self) -> Address {
self.entity_list
}
}
pub struct CacheBuilder {
entity_cache: Option<Vec<CachedEntity>>,
map_name: Option<String>,
entity_list: Option<Address>
}
impl CacheBuilder {
pub fn new() -> CacheBuilder {
CacheBuilder {
entity_cache: None,
map_name: None,
entity_list: None,
}
}
pub fn entity_cache(mut self, entity_cache: Vec<CachedEntity>) -> CacheBuilder {
self.entity_cache = Some(entity_cache);
self
}
pub fn map_name(mut self, map_name: String) -> CacheBuilder {
self.map_name = Some(map_name);
self
}
pub fn entity_list(mut self, entity_list: Address) -> CacheBuilder {
self.entity_list = Some(entity_list);
self
}
pub fn build(self) -> anyhow::Result<Cache> {
Ok(Cache {
timestamp: std::time::Instant::now(),
entity_cache: self.entity_cache.ok_or(anyhow::anyhow!("entity_cache not set on builder"))?,
map_name: self.map_name.ok_or(anyhow::anyhow!("map_name not set on builder"))?,
entity_list: self.entity_list.ok_or(anyhow::anyhow!("entity_list not set on builder"))?,
})
}
}