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11 Commits
v1.0.0-rc.
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v1.0.0-rc.
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99df18ef89 |
@@ -48,4 +48,6 @@ add_executable(discord-screenaudio ${discord-screenaudio_SRC})
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target_link_libraries(discord-screenaudio Qt5::Widgets Qt5::WebEngineWidgets rohrkabel)
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install(TARGETS discord-screenaudio DESTINATION bin)
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install(PROGRAMS assets/discord.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
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install(PROGRAMS assets/discord-screenaudio.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
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install(PROGRAMS assets/de.shorsh.discord-screenaudio.metainfo.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
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18
README.md
18
README.md
@@ -9,11 +9,18 @@ of [@edisionnano](https://github.com/edisionnano) and the
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The purpose of this project is **not** to provide an alternative to the original
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Discord client. Rather, it should be used in addition to the original client in
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case you want to stream something, maybe used with a second account. For
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anything else, this client has way too many things that work less well than in
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the original client.
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## Known Issues
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- Only works with **PipeWire**
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- Only works on **X11**
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- Can only share primary screen (no other screens or specific applications) (see [#1](https://github.com/maltejur/discord-screenaudio/issues/1))
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- Can only share primary screen (no other screens or specific applications) (see
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[#1](https://github.com/maltejur/discord-screenaudio/issues/1))
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## Installation
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@@ -36,7 +43,14 @@ On Debian:
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### Building
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To build the program, run this in the source directory:
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First, clone the repository:
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```bash
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git clone https://github.com/maltejur/discord-screenaudio.git
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cd discord-screenaudio
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```
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Then, to build the program, run this in the source directory:
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```bash
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cmake -B build
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55
assets/de.shorsh.discord-screenaudio.metainfo.xml
Normal file
55
assets/de.shorsh.discord-screenaudio.metainfo.xml
Normal file
@@ -0,0 +1,55 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop-application">
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<id>de.shorsh.discord-screenaudio</id>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-3.0+</project_license>
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<name>discord-screenaudio</name>
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<releases>
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<release version="v1.0.0-rc.8" />
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</releases>
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<summary>
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A very WIP custom discord client that supports streaming with audio on
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Linux.
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</summary>
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<description>
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<p>
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A very WIP custom discord client that supports streaming with audio on
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Linux, made possible by the
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<a href="https://github.com/edisionnano/Screenshare-with-audio-on-Discord-with-Linux" >
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great work
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</a>
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of <a href="https://github.com/edisionnano">@edisionnano</a> and the
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<a href="https://github.com/Soundux/rohrkabel">Rohrkabel</a> library by
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<a href="https://github.com/Curve">@Curve</a>.
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</p>
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<p>
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The purpose of this project is
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<b>not</b>
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to provide an alternative to the original Discord client. Rather, it
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should be used in addition to the original client in case you want to
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stream something, maybe used with a second account. For anything else,
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this client has way too many things that work less well than in the
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original client.
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</p>
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</description>
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<launchable type="desktop-id">
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discord-screenaudio.desktop
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</launchable>
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<screenshots>
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<screenshot type="default">
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<image>
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https://user-images.githubusercontent.com/48161361/179571245-11ea05f3-fb5e-4aef-9132-2736e122ef04.png
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</image>
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</screenshot>
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</screenshots>
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<url type="homepage">https://github.com/maltejur/discord-screenaudio</url>
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<provides>
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<binary>discord-screenaudio</binary>
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</provides>
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</component>
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BIN
assets/discord.png
Normal file
BIN
assets/discord.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 6.8 KiB |
@@ -81,11 +81,16 @@ setInterval(() => {
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});
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hiddenElements.length = 0;
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} else {
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for (const el of document.querySelectorAll(
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'[aria-label="Share Your Screen"]'
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)) {
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for (const el of [
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document.getElementsByClassName("actionButtons-2vEOUh")?.[0]?.children[1],
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document.querySelector(
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".wrapper-3t3Yqv > div > div > div > div > .controlButton-2PMNom"
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),
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]) {
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if (!el) continue;
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if (el.classList.contains("discord-screenaudio-cloned")) continue;
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el.classList.add("discord-screenaudio-cloned");
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elClone = el.cloneNode(true);
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elClone.ariaLabel = "Share Your Screen with Audio";
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elClone.title = "Share Your Screen with Audio";
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elClone.addEventListener("click", () => {
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console.log("!discord-screenaudio-start-stream");
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@@ -117,7 +122,7 @@ setInterval(() => {
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) {
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for (const el of document.getElementsByClassName("info-3pQQBb")) {
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const aboutEl = document.createElement("div");
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aboutEl.innerText = "discord-screenaudio v1.0.0-rc.6";
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aboutEl.innerText = "discord-screenaudio v1.0.0-rc.8";
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aboutEl.style.fontSize = "12px";
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aboutEl.style.color = "var(--text-muted)";
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aboutEl.classList.add("dirscordScreenaudioAboutText");
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@@ -129,3 +134,7 @@ setInterval(() => {
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document.getElementById("manage-streams-change-windows")?.remove();
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document.querySelector(`[aria-label="Stream Settings"]`)?.remove();
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}, 500);
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// Fix for broken discord notifications after restart
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// (https://github.com/maltejur/discord-screenaudio/issues/17)
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Notification.requestPermission();
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@@ -26,6 +26,7 @@ DiscordPage::DiscordPage(QWidget *parent) : QWebEnginePage(parent) {
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settings()->setAttribute(QWebEngineSettings::FullScreenSupportEnabled, true);
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settings()->setAttribute(QWebEngineSettings::PlaybackRequiresUserGesture,
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false);
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settings()->setAttribute(QWebEngineSettings::JavascriptCanOpenWindows, false);
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setUrl(QUrl("https://discord.com/app"));
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@@ -85,6 +86,18 @@ bool DiscordPage::acceptNavigationRequest(const QUrl &url,
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return true;
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};
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bool ExternalPage::acceptNavigationRequest(const QUrl &url,
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QWebEnginePage::NavigationType type,
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bool isMainFrame) {
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QDesktopServices::openUrl(url);
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deleteLater();
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return false;
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}
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QWebEnginePage *DiscordPage::createWindow(QWebEnginePage::WebWindowType type) {
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return new ExternalPage;
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}
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void DiscordPage::stopVirtmic() {
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if (m_virtmicProcess.state() == QProcess::Running) {
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qDebug() << "[virtmic] Stopping Virtmic";
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@@ -4,6 +4,7 @@
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#include "virtmic.h"
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#include <QProcess>
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#include <QWebEngineFullScreenRequest>
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#include <QWebEnginePage>
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class DiscordPage : public QWebEnginePage {
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@@ -18,6 +19,7 @@ private:
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bool acceptNavigationRequest(const QUrl &url,
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QWebEnginePage::NavigationType type,
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bool isMainFrame) override;
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QWebEnginePage *createWindow(QWebEnginePage::WebWindowType type) override;
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void
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javaScriptConsoleMessage(QWebEnginePage::JavaScriptConsoleMessageLevel level,
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const QString &message, int lineNumber,
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@@ -31,3 +33,15 @@ private Q_SLOTS:
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QWebEnginePage::Feature feature);
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void startStream(QString target, uint width, uint height, uint frameRate);
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};
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// Will immediately get destroyed again but is needed for navigation to
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// target="_blank" links, since QWebEnginePage::newWindowRequested is
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// only available sinec Qt 6.3.
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class ExternalPage : public QWebEnginePage {
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Q_OBJECT
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private:
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bool acceptNavigationRequest(const QUrl &url,
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QWebEnginePage::NavigationType type,
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bool isMainFrame) override;
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};
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@@ -7,7 +7,7 @@
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int main(int argc, char *argv[]) {
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QApplication app(argc, argv);
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QApplication::setApplicationName("discord-screenaudio");
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QApplication::setApplicationVersion("1.0.0-rc.6");
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QApplication::setApplicationVersion("1.0.0-rc.8");
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QCommandLineParser parser;
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parser.setApplicationDescription(
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@@ -23,8 +23,25 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) {
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}
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void MainWindow::setupWebView() {
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m_webView = new QWebEngineView(this);
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auto page = new DiscordPage(this);
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connect(page, &QWebEnginePage::fullScreenRequested, this,
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&MainWindow::fullScreenRequested);
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m_webView = new QWebEngineView(this);
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m_webView->setPage(page);
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setCentralWidget(m_webView);
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}
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void MainWindow::fullScreenRequested(
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QWebEngineFullScreenRequest fullScreenRequest) {
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fullScreenRequest.accept();
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if (fullScreenRequest.toggleOn()) {
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m_wasMaximized = isMaximized();
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showFullScreen();
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} else {
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m_wasMaximized ? showMaximized() : showNormal();
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}
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}
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void MainWindow::closeEvent(QCloseEvent *event) { QApplication::quit(); }
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@@ -21,4 +21,9 @@ private:
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QWebEngineView *m_webView;
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QWebEngineProfile *prepareProfile();
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DiscordPage *m_discordPage;
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void closeEvent(QCloseEvent *event) override;
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bool m_wasMaximized;
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private Q_SLOTS:
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void fullScreenRequested(QWebEngineFullScreenRequest fullScreenRequest);
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};
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