Files
goldsrc-cheat/src/include/hooks.h
2023-07-31 15:36:41 +02:00

110 lines
3.5 KiB
C

#ifndef HOOKS_H_
#define HOOKS_H_
/*----------------------------------------------------------------------------*/
#include "sdk.h"
#include <dlfcn.h> /* dlsym */
#include <GL/gl.h> /* GLFloat */
/*
* Table of prefixes:
* prefix | meaning
* -------+----------------------------
* *_t | typedef (function type)
* h_* | hook function (ours)
* ho_* | hook original (ptr to orig)
* hp_* | hook pointer (pointer to function pointer)
*
*
* DECL_HOOK_EXTERN: Version for the header. typedef's the function pointer with
* the return type, name and args. Example:
*
* DECL_HOOK_EXTERN(int, test, double, double);
* typedef int (*test_t)(double, double);
* extern test_t ho_test; // Original
* int h_test(double, double); // Our func
*
*
* DECL_HOOK: Macro for declaring the global function pointer for the original
* in the source file. Example:
*
* DECL_HOOK(test);
* test_t ho_test = NULL; // Original
*
*
* HOOK: Macro for storing the original function ptr of an interface and hooking
* our own. Example:
*
* HOOK(gp_client, CL_CreateMove);
* ho_CL_CreateMove = gp_client->CL_CreateMove; // Original
* gp_client->CL_CreateMove = h_CL_CreateMove; // Our func
*
*
* ORIGINAL: Macro for calling the original function. Example:
*
* ORIGINAL(CL_CreateMove, frametime, cmd, active);
* ho_CL_CreateMove(frametime, cmd, active); // Original
*
*
* GL_HOOK: Hooks a OpenGL function. Example:
*
* GL_HOOK(glColor4f);
* void** hp_glColor4f = (void**)dlsym(hw, "qglColor4f"); // Ptr
* ho_glColor4f = (glColor4f_t)(*hp_glColor4f); // Original from ptr
* *hp_glColor4f = (void*)h_glColor4f; // Set ptr to our func
* Note: ho_glColor4f and h_glColor4f sould be declared with DECL_HOOK_EXTERN
*
*
* GL_UNHOOK: Restores a OpenGL hook created by GL_HOOK. Example:
*
* GL_UNHOOK(glColor4f);
* void** hp_glColor4f = (void**)dlsym(hw, "qglColor4f"); // Ptr
* *hp_glColor4f = (void*)ho_glColor4f; // Set to original
*/
#define DECL_HOOK_EXTERN(type, name, ...) \
typedef type (*name##_t)(__VA_ARGS__); \
extern name##_t ho_##name; \
type h_##name(__VA_ARGS__);
#define DECL_HOOK(name) name##_t ho_##name = NULL;
#define HOOK(interface, name) \
ho_##name = interface->name; \
interface->name = h_##name;
#define ORIGINAL(name, ...) ho_##name(__VA_ARGS__);
#define GL_HOOK(name) \
void** hp_##name = (void**)dlsym(hw, "q" #name); \
ho_##name = (name##_t)(*hp_##name); \
*hp_##name = (void*)h_##name;
#define GL_UNHOOK(name) \
void** hp_##name = (void**)dlsym(hw, "q" #name); \
*hp_##name = (void*)ho_##name;
/*----------------------------------------------------------------------------*/
bool hooks_init(void);
void hooks_restore(void);
/* VMT hooks */
DECL_HOOK_EXTERN(void, CL_CreateMove, float, usercmd_t*, int);
DECL_HOOK_EXTERN(int, HUD_Redraw, float, int);
DECL_HOOK_EXTERN(void, StudioRenderModel, void*);
DECL_HOOK_EXTERN(void, CalcRefdef, ref_params_t*);
DECL_HOOK_EXTERN(void, HUD_PostRunCmd, struct local_state_s*,
struct local_state_s*, struct usercmd_s*, int, double,
unsigned int);
/* OpenGL hooks */
DECL_HOOK_EXTERN(void, glColor4f, GLfloat, GLfloat, GLfloat, GLfloat);
/* Detour hooks */
DECL_HOOK_EXTERN(void, CL_Move);
#endif /* HOOKS_H_ */