feat: faster bomb holder search

Fully batched bomb holder search
This commit is contained in:
Janek
2024-04-17 18:55:46 +02:00
parent 5d5fb900ab
commit 10da0883a1
3 changed files with 108 additions and 36 deletions

View File

@@ -1,8 +1,8 @@
use std::{thread, time::{Duration, Instant}};
use memflow::{os::Process, types::Address, mem::MemoryView};
use memflow::{os::Process, mem::MemoryView};
use crate::{enums::{TeamID, PlayerType}, comms::{EntityData, PlayerData, RadarData, ArcRwlockRadarData, BombData}};
use crate::{enums::PlayerType, comms::{EntityData, PlayerData, RadarData, ArcRwlockRadarData, BombData}};
use self::{context::DmaCtx, threaddata::CsData};
@@ -54,6 +54,12 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
data.recheck_bomb_holder = true;
}
if data.recheck_bomb_holder {
let pawns = data.players.clone().into_iter().map(|(_, pawn)| pawn).collect();
data.bomb_holder = ctx.get_c4_holder(pawns, data.entity_list.into());
data.recheck_bomb_holder = false;
}
let bomb_defuse_timeleft: f32 = {
if data.bomb_planted && !data.bomb_exploded && !data.bomb_defused {
if let Some(bomb_stamp) = data.bomb_planted_stamp {
@@ -123,23 +129,9 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
).unwrap();
if local_data.health > 0 {
let has_bomb = {
if data.bomb_planted || data.bomb_dropped {
false
} else if data.recheck_bomb_holder {
if local_data.team == Some(TeamID::T) && !data.bomb_dropped && !data.bomb_planted {
let is_holder = ctx.has_c4(
data.local_pawn.into(), data.entity_list.into()
).unwrap_or(false);
if is_holder {
data.bomb_holder = data.local.into();
data.recheck_bomb_holder = false;
}
is_holder
} else { false }
} else { Address::from(data.local) == data.bomb_holder }
let has_bomb = match data.bomb_holder {
Some(bh) => data.local_pawn == bh.to_umem(),
None => false,
};
entity_data.push(
@@ -164,21 +156,9 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
continue;
}
let has_bomb = {
if data.bomb_planted {
false
} else if data.recheck_bomb_holder {
if player_data.team == Some(TeamID::T) && !data.bomb_dropped && !data.bomb_planted {
let is_holder = ctx.has_c4(*pawn, data.entity_list.into()).unwrap_or(false);
if is_holder {
data.bomb_holder = *controller;
data.recheck_bomb_holder = false;
}
is_holder
} else { false }
} else { *controller == data.bomb_holder }
let has_bomb = match data.bomb_holder {
Some(bh) => *pawn == bh,
None => false,
};
let player_type = {